The most confusing passage of S.T.A.L.K.E.R. Stone flower Where to find the stone flower artifact

The first part of the passage is the removal of the military outpost under the bridge (1). To do this, you need to prepare a little. The simplest thing is to get a weapon. The best option at the very beginning is PB1s. He lies in boxes, in an abandoned trailer (1).

It is not a problem to find cartridges for it, they are cheap, and besides, they are in abundance in the caches and corpses of opponents. You will need two types of cartridges - armor-piercing, and regular. Common, about 300-400 in boxes, in bushes (2). Armor-piercing in the open air behind the tracks (3).

Protection is provided by armor and artifacts. The quest for the most bulletproof armor (Chain leather jacket) is given by Nimble (4), or we simply take it from the tunnel (4a).

It makes sense to use artifacts in combination "Stone flower" -2 "Medusa" -2 "anti-radiation"; or "Stone Flower" - "Medusa" - "Anti-Radiation". Jellyfish can be found in crates next to boars (5a):

And among the anomalies (5b):

The "Stone Flower" lies in the anomaly, in a building next to the bridge (5c). You can't just take it, but you can knock it out with shots inside, and take it from the other side.

There is no specific location of the antiradiation artifacts. They can be found in the caches "Under the Cross", "Container in the carriage", "Stalker's goods", "Thieves' attic", which are located at this location.
Now we collect all the things we found, take 5-10 first-aid kits, 10-15 bandages (by this time they should have accumulated. If not, then Sidorovich is waiting for you), and go to the bridge (1). We climb on top, on the left side,

we take the lowest position for accuracy (constantly squatting + Alt),

load armor-piercing cartridges, and start shooting. It is best to shoot two on the left, until everyone else has spotted you, and then peeping (Q, E) around the corner, we finish off the rest.

The second part of the passage - Outpost (3) ... We collect machine guns and cartridges, and we return to the village. Finding a patrol(2) , and we try to destroy them as quickly as possible. Best of all with a grenade, but if not, then we set up an ambush in the bushes along the edges of the road.

The military at the outpost will naturally not like this, and, having gathered in a punitive detachment, they will head briskly to clean up the village of newcomers. We go to the village, climb on any comfortable roof, and start helping the stalkers from above.

When the attack and the military are over, we collect cartridges from them, and we go to their base (3). There may be 2-3 military opponents there, and this is not a problem.

At the base, if you get into the attic, and from past skirmishes, you can collect cartridges for a good half of the game. And the main thing is not to forget to take the case with the documents, so that you don't run around later.

Well, that's all, you can go to the landfill. Together with everything, if you still find the Mercenaries' suit in the village of newcomers, the showdown with the bandits will seem like a shooting gallery.
Here is a map with symbols. The red numbers in the text show the deployment of the military.


Game description:
The shadow of Chernobyl
Born in the trampoline anomaly. Such an artifact can be found in a few areas of the Zone. Interspersed with metallic compounds gives a beautiful play of light. Viewing this artifact in the light of a campfire at night is remarkably calming.
Clear sky
An artifact is a stone deformed under the influence of enormous gravity. Its characteristics are close to granites. To some extent, it is able to protect the owner's mind from psi-effects. Radioactive.
Call of Pripyat
The artifact is a stone similar in its characteristics to granites. It arises inside gravitational fields of enormous intensity. Able to fully or partially protect the owner's mind from psi-effects. Radioactive.
Where to find?
PM:
In the Novice Village, on the roof of one of the houses, in a box
On the farm with a dead bandit on Cordon, near the stairs to the second floor, there is a break in the brickwork and there is an artifact
Near the ruins at the "Dolga" checkpoint at the Dump
Complete the task "Find an improved suit" (the quest is given by Nimble)
For Sakharov's quest for measuring psi radiation (with the help of a bug, you can get many copies)
At least two Flowers can be found at Agroprom in the east and northeast of the location
Caches:

"Stash under concrete blocks" (Landfill)
"Government Box" (Dark Valley). Drop condition: corpse of a lone stalker, of any rank
"Hidden Safe" (Dark Valley). Drop condition: the corpse of a Veteran rank bandit in the Dark Valley
"Cache Box" (Dark Valley). Drop condition: the corpse of a "long-time" rank "Experienced" in the Dark Valley
After passing the Radar near the unfinished three-story building on the way to Yantar, a free stalker camp is formed. From time to time, artifacts Stone Flower will appear in the blue box of that parking lot.
Can randomly meet on the bodies of killed lone stalkers, bandits, members of Duty, Freedom and mercenaries. The rank of such an NPC must be at least "experienced"
CHN
Often in wetlands such as Acid Fog anomalies
Occasionally born in the Symbiote anomaly
Dump. At the western border of the bandit "concentration camp", at the grate in the anomaly
On Cordon, south of the locomotive in a ravine, in the east of the location near the embankment, however, instead of the Stone Flower, Medusa may be caught here
Also on the Cordon, north of the Ruins of the farm in anomalies, but Medusa can be caught.
Salary
In the center of the Talon anomaly (Backwater)

Occurs: PM, CHN and ZP
Generative anomaly: Springboard
Positive effect:Bullet resistance: +3 (PM) Psi defense: +1 (HR) Psi defense: +3 (DR)
Negative effect:Radiation: +5 (PM) Radiation: +1 (CHN and ZP)
Occurrence: Average
Cost: 2500 (PM) 3000 (CHN and ZP) Category.

Hello to all fans of S.T.A.L.K.E.R.
Here I tried to present a general classification of artifacts from all games in the series, as well as early pre-release builds of the game known as Stalker: Oblivion Lost

LIBRARY OF ARTIFACTS.

GROUP MEDUSA

Protomedusa.
Proto-medusa... Formed in trampoline anomalies. Being essentially a "blank" for the future artifact, the "proto-jellyfish" selects radioactive particles from the surrounding space, using the accumulated materials as "fuel" for its own development. The frame of the artifact is formed under the influence of the force fields of the anomaly, from what will be within reach - the stems of plants, particles of soil and minerals. Ripening in anomalies, "proto-jellyfish" gradually crystallizes and over time forms a full-fledged artifact - most often a real "Medusa", less often "Stone flower" or "Night star". If you extract a proto-artifact from a "native" anomaly, then its development will go in cycles - it will never become a full-fledged "jellyfish", but it will retain the ability to absorb and retain radiation for many years. This property of "proto-jellyfish" is widely used in medicine, for the treatment of "radiation sickness", as well as for the deactivation of radioactive contamination. From the moment of birth, the "proto-jellyfish" is hidden in a "subspace slot", being in which it is invisible and imperceptible. The artifact is widespread throughout the Zone, however, in order to get it, the stalker needs to have special equipment - a search detector.

Jellyfish.
Medusa. The founder of the group of screen-power artifacts of the "jellyfish" type. Having finally formed, "Medusa" from the proto-phase passes into the "adult" stage and becomes visually identifiable. The artifact stops absorbing radiation and begins to emit it (approximately 500 μR / h), while simultaneously forming a constant protective field of a small radius and intensity. The adult Meduza will no longer be able to rescue radiation from radiation, but it will somewhat improve the bullet resistance of the carrier's bulletproof vest (the Medusa's force field wears armor-shielding character- the outer energy shell of the artifact has the ability to slightly weaken the dynamic impulse of the incoming ammunition, reducing the damage from it). One of the most affordable, thanks to stasis stability, armor artifacts. Medusa is visually detectable without a detector. Occurs near anomalies "springboard" of any degree of anomalous activity. Has the first range level of "artifact noise".

Stone Flower.
Crystal flower... Level 2 shield power artifact. Formed from "proto-jellyfish" in high and medium-intensity gravity anomalies of the "springboard" type. It has a more complex structure in comparison with Meduza, increased energy consumption and the intensity of the protective field. It is visually determined without a detector due to the stasis stability of the artifact. Occurs not often - much less often "Meduza". The highly crystallized structure of the artifact makes it possible to use the "Stone Flower" in jewelry, of course, after the deactivation of hazardous radiation - its radioactivity is about 500 μR / h.

Vein.
Bleeding nose... Level 3 Medusa, an extremely rare artifact. It is formed, like all other "jellyfish", in anomalies "springboard", but in nature it practically does not occur. For a long time it was believed that such an artifact did not exist at all. However, not so long ago, a group of environmentalists-researchers discovered this curious artifact in the southeastern sector, in the Darkscape tract, also known by local poachers as the “gut”. The artifact is extremely unstable, it is determined using a search detector in a very narrow range, therefore stalkers do not find it - they have too primitive equipment, and they really do not know how to use it. Moderately radioactive. In terms of its armor-shielding properties, it occupies an intermediate place between the "Stone Flower" and "Night Star".

Night star.
Night star... One of the rarest and most valuable jellyfish artifacts, it is a welcome swag for any stalker or environmental researcher. Stasis-stable artifact (determined visually, without a detector), the level of "artifact noise" UD-4. Formed in anomalies "springboard" with a very high degree of activity. In addition to a powerful protective field of a large radius, the artifact has some little-studied properties that are of high interest for research. Very high crystallization rate. Using the "Night Star", like any other "jellyfish", as a personal "armor-shield" requires compensation of radioactive radiation using special equipment or artifacts-deactivators. Very much appreciated by jewelers and collectors.

Dark jellyfish (Macabr).
Macabre... A little-known representative of the group of screen-force gravitonists. Apparently, the "Dark Star" is an artifact of the fifth level, the so-called "behind-the-device" level of "artifact noise", which is not registered by modern equipment. The density of the screen radiation is probably much higher than all other artifacts of this type. Possesses the ultimate level of crystallization for its group. Presumably, the "Dark Star" may be present in several old gravel anomalies, with extremely high levels of activity. Visually, the artifact was observed by casual eyewitnesses at the time of the peak of the fluctuation. According to local belief, it is considered a "bad artifact" - to see a "Dark Star" means a great failure for a stalker.

GROUP INVERTED

Proto-gravel (Gravity Stone)..
Location: near the gravel anomaly, mining method: Find and pick up, Properties: weight loss of items in the backpack, Value: Medium.

Twist.
Twist. The most common object in the group of gravitational artifacts that form in the "funnel" anomaly. It is formed as a result of the complex interaction of anomaly fields with metal objects and mineral raw materials of the soil. It forms the beginning of the main evolutionary chain of artifacts-quirks (the "quirk-goldfish" branch). According to its field characteristics, it belongs to the first level in the general classification of anomalous formations. "Twist" is a screen-force artifact, but unlike Medusa, its protective field is distributed strictly over the surface of the interaction object, creating energy crystallization effect outer layer. With the help of this artifact, stalkers, for example, can temporarily strengthen the structure of their equipment and the integumentary tissues of the body, thereby increasing their resistance to external mechanical damage - cuts or tears. The degree of hardening is 2 units. Stasis is a stable artifact that can be detected visually. Moderately radioactive (500 μR / h).

Black gravel.
Black gravi."Black Gravel" (aka simply "Gravi") is a second-level artifact-"twist". Quite often found in the vicinity of medium-level "funnel" -type anomalies. In comparison with "Vyvert" it has a stronger field and, accordingly, a more pronounced effect of energy-crystallization - the indicator of hardening of the outer layer of the object of interaction reaches 3 units. An interesting feature of "Black Gravel" is that, being a transitional link from "Twist" to "Golden Fish", under certain conditions it can serve as a "raw" for the formation of "Golden Gravel" - an artifact of a side evolutionary branch of the group of "twists".

Gold fish.
Gold fish... A very valuable and rare artifact-crystallizer from the "quirks" group. "Goldfish" refers to the third level in the general classification of artifacts, has a maximum degree of crystallization of the structure (practically impossible to machine). It is formed in anomalies of the "funnel" type with a high and very high level of intensity of force fields. Like all "twists" in the main evolutionary branch, the "Goldfish" increases the strength of the outer layer of the surfaces of the object, with which it interacts in the stasis adapter, and demonstrates the highest degree for this indicator, 5 units.

Golden gravel.
Gold gravi... Artifact-gravitational regulator, a representative of a side evolutionary branch of the "quirks" family. It is formed in a "funnel" from "raw gravel", in parallel with the "Golden Fish", but technically on a completely different principle. Not stable, characterized by high crystallization of the structure, weakly radioactive (200 μR / h). Refers to the third level in the general artifact classification system. A distinctive property - when activated in an electro-stasis adapter (or on a stalker "belt of artifacts"), it creates a stable force field with negative gravity, due to which the actual weight of objects placed in the artifact field is somewhat reduced. An object rarely found in the Zone is not visually detected.

Amber.
Amber... Further development of the evolutionary branch of artifacts-gravitational regulators in the "twists" group, an artifact of the fourth level. Creates a spherical anti-gravity field that reduces the actual weight of any item by 12, which is the highest ever for gravity adjusters. The "amber" is formed in places of superinteraction of several gravitational fields with an extremely high level of intensity, therefore it is a huge rarity. It is not stable, for detection it is necessary to have a search detector of the third generation, with an amplification unit for registering the "Doppler shift" at ultra-low frequencies. Moderately radioactive (about 300 μR / h).

MINZER GROUP (ORGOLITS)

Bile stone.
Mincer bile. It is a reddish formation of compressed and fossilized plant remains, soil and animal remains. Has the ability to partially neutralize chemicals harmful to humans. Radioactive.

The blood of the stone.
Mincer blood. You can find this artifact near the "Carousel" anomalies. It is a rather ugly reddish formation of compressed and bizarrely curved polymerized remains of plants, soil and bones. Quite common and not very effective.
1935. An ugly reddish formation of compressed and bizarrely curved polymerized remains of plants, soil and bones. It is especially popular among religious cults, but the price does not get higher.
2205. An artifact generated in the Carousel anomaly. It is an ugly reddish formation of compressed and bizarrely curved polymerized remains of plants, soil and bones. When worn on a belt, in a certain mystical way, it slightly accelerates wound healing and stops bleeding. Stalkers have a belief that this artifact contains the power of the people who died in the anomaly. True, this artifact attracts predators to its owner. The selling price is low due to its widespread distribution. Scientific organizations, primarily physicians and all kinds of religious cults, are showing interest in the artifact.

Swamp foulbrood.
Mincer foulbrood. Artifact of organic nature. Outwardly it resembles "Chunk of Meat" and "Soul", but radically differs from them in properties. Consists of deformed tissues of biological origin. When it enters a zone of chemical pollution, it begins to "pull" chemicals out of the air, transforming them into a thick, viscous mass. Radioactive.

A piece of meat.
Mincer meat. Generated by the Carousel anomaly. Stimulates enhanced cell growth. On the other hand, young body cells are more susceptible to many types of physical damage. The artifact comes across infrequently, but it cannot be called unique.
1935. There is a belief that this artifact contains the power of the people who died in the anomaly. Due to the as yet unexplored ability of the artifact to heal wounds, it is actively sought by scientists and religious sects.
2205. An artifact generated in the Carousel anomaly. It is an ugly yellowish formation of compressed and bizarrely curved polymerized remains of plants, soil and bones. Wearing the artifact on the belt, in some mystical way, significantly accelerates the healing of wounds and stops bleeding well. Stalkers have a belief that this artifact contains the power of the people who died in the anomaly. True, this artifact attracts predators to its owner. Selling price and probability of occurrence are medium. Scientific organizations, primarily physicians and all kinds of religious cults, are showing interest in the artifact.

Soul.
Mincer soul. Very rarely found near Carousel anomalies. Only a few manage to find such an artifact, and few have ever seen it. It has a pleasant shape and an equally pleasant price.
1935. They say that the artifact is just a vessel for the soul of the stalker. And the purer the stalker's soul was, the more beautiful the artifact found. For such a copy on the black market, the cost of several tanks will fall off.
2205. A rare artifact found in the Carousel anomaly. It is a yellowish-red shiny formation of compressed and bizarrely curved polymerized remains of plants, soil and bones. Stalkers have a belief that this artifact contains the souls of people who died in anomalies. When wearing an artifact on a belt, in some mystical way, within a few seconds, a person's health is fully restored, and any bleeding stops. At the same time, the endurance and resistance to the psi-attack of telepathic monsters is deteriorating. Also, stalkers note a funny fact - when you wear this artifact on your belt, you constantly want to eat. The selling price is very high. The probability of occurrence is low. Scientific organizations, primarily physicians and all kinds of religious cults, are showing interest in the artifact.

GROUP OF MERCURIES

Mercury ball.
Mercury ball. A liquid metal artifact with isolated internal gravity. Appears in the "meat grinder", within an hour after the anomaly is discharged, and also after the "burst". It is a geometrically perfect ball, iridescent with a metallic sheen, with a range of sizes from a few millimeters to 2.5 meters in diameter. It consists entirely of "explosive mercury" - a very mysterious and dangerous for humans metal-like substance, held by the force field of the artifact. It has an extremely high density and specific gravity (the so-called "critical superdensity"), while the "mercury ball" surprisingly weighs very little - in the range of 2-4 kilograms. Another interesting feature is the discrepancy between the size and gravitational weight of different samples - often huge "mercury balls" with a diameter of more than 1 meter weigh less than small ones, having a diameter of only a few millimeters, and during laboratory scanning, no internal voids were found in artifacts did not have.
Spawns in the center of the Grinder after discharging an anomaly. Collected in a special container. An iridescent and wobbling ball, rolling from place to place. The large ball is surrounded by smaller mercury balls.
Mercury ball: appears after being ejected, does not last long, and then evaporates. Prices: from 50 to 200 rubles, depending on the size. Specificity: dangerous abnormal formation, store only in a protected container, for example, in a capsule R1.
Location: Collected in the center of the "meat grinder", How to obtain: Collect in a container, Properties: Accelerated health regeneration, Value: High.

FLASH GROUP

Sparkler.
Electra sparkler. A member of the family of electrostatic artifacts, named for its brightness. It has the ability to smooth out fluctuations in the strength of the electric field. Radioactive.

Electro mica.
Electra glossy. Located near Electra-class anomalies. A fairly common and inexpensive artifact. Nevertheless, it is appreciated among the researchers of the Zone for its properties. 1935.
2205. An artifact produced by the Electra anomaly. A translucent amorphous formation sometimes generating small lightning sparks around itself. Wearing the artifact on your belt slightly increases stamina. The price is not high. Scientific organizations, collectors and jewelers show interest in the artifact.

Flash.
Electra flash. Electra occasionally spawns this artifact. Stalkers use it eagerly because of its good qualities. The good price and good looks make it interesting for collectors. 1935.
2205. An artifact produced by the Electra anomaly. A translucent amorphous formation with rays of light beating from the inside and sometimes generating small lightning sparks around itself. Wearing the artifact on your belt slightly increases stamina. Average price. Scientific organizations, collectors and jewelers show interest in the artifact.

Heavenly stone.
Electra celestial. Artifact of electrostatic nature. Due to the high crystallization of molecules, it demonstrates an excellent ability to absorb electrical charges and subsequently dissipate them. It is able to protect the human body from the effects of high-strength and high-voltage electric currents (up to 5000 V). Radioactive.

GROUP ELECTRIC BALLS

Electric ball.
Location: in clusters of anomalies, Method of extraction: gravel-artifact + mercury ball, Properties: Rapid health regeneration, Value: High.
It is a hollow ball made of the finest glass-like material. Strange, but the moment the capsule breaks, its fragments disappear without a trace. It does not possess any useful properties, does not have fields and directed radiation. Formed in electrostatic anomalies such as "electra".

Moonlight.
Electra moonlight. 1935. Degenerate case of the Electra anomaly activity. Apparently, such a remarkable rounded shape can be obtained by subjecting the anomaly to thermal action. Expensive artifact.
2205. An artifact produced by the Electra anomaly. A translucent amorphous formation with a luminous core, generating small lightning sparks around itself. Wearing the artifact on your belt significantly increases stamina. But any, even the weakest Electra anomaly, becomes deadly. It is radioactive. The price is high. Scientific organizations, collectors and jewelers show interest in the artifact.
It is still the same "Electric Ball", but with a "flash galaxy" inside. It is impossible to break, or somehow damage the "Moonlight" shell.

Disintegrator (flash galaxy).
Electra disintegrator. An amazing electrostatic artifact, "Moonlight" devoid of a shell. It is better not to touch your hands, you can get a fatal electric shock.
Location: in clusters of anomalies, Method of extraction: Electric ball + burning fluff, Properties: Directional disintegration field, Value: very high.

Halogen.
Electra halo. A unique artifact of electrostatic nature. Demonstrates the ability to resonate with psi waves. Over time, stalkers learned to adjust the artifact in such a way that it resonated in antiphase, thereby completely or largely neutralizing psi radiation. Radioactive.

Blue lightning.
Electra blue. An "electric ball" with an anomaly inside. A fragile and deadly thing, therefore, requires careful handling. If you break such a ball, then an anomaly "electra" is formed in this place, which lasts for several hours. Has an average prevalence.

Green lightning.
Electra green. More powerful, in comparison with the "blue lightning" activator of electrical anomalies. "Electra" born of "green lightning" lasts much longer and has an increased power of electric discharge. The shell of this artifact is more durable, it is difficult to break it, but it is also safer during transportation. It is an order of magnitude less common than the "blue capsule" and, accordingly, has a much higher cost.

SLIZE GROUP

Lollipop (Witch's jelly).
Witches galantine. Proto-artifact gelatinous substance (colloidal gas), which forms the basis of the "jellied meat" anomaly. Extremely corrosive acidic environment. Collected in a special container.
Viscous substance. Super dangerous colonies of mutated bacteria.
Price: 5 rubles per 100 grams
Specificity: very dangerous abnormal formation, store only in a protected container, for example in a capsule R1.
Location: in puddles of jelly (jelly is usually located in lowlands, basements, depressions), Method of extraction: Collect in a container, Properties: Power loss, protection from rats, Value: High.

Slime.
Ameba slime. It is known for certain that the artifact is generated by the "jellied meat" anomaly. When worn on the belt, wounds bleed less, although the host's body becomes vulnerable to various burns.
2205. An artifact produced by the "Jelly" anomaly. Translucent jelly-like formation. Wearing the artifact on the belt slightly reduces the damage from the Rusty Hair and Burning Fluff anomalies and slightly discourages predators. The price is not high. Scientific organizations show interest in the artifact.

Slug.
Ameba slug. Formed by an anomaly "jellied meat". The negative properties of this artifact are compensated by the fact that it increases blood clotting. Such an artifact is not often found, and is given a good price for it.
2205. An artifact produced by the "Jelly" anomaly. Translucent jelly-like formation. Wearing the artifact on the belt reduces the damage from the Rusty Hair and Burning Down anomalies and slightly discourages predators. Average price. Scientific organizations show interest in the artifact.

Mica.
Ameba mica. The jellied anomaly is capable of generating such an artifact under the rarest, extreme set of physical conditions. The result is a semi-transparent solid object. The artifact is expensive and rare.
2205. An artifact produced by the "Jelly" anomaly. Translucent jelly-like formation. Wearing the artifact on the belt significantly reduces damage from the "Rusty Hair" and "Burning Down" anomalies and scares away predators (however, if worn for a long time, it has a negative effect on health); however, when worn for a long time, it leads to the fact that any scratch becomes deadly due to accelerated bleeding ... The price is high. Scientific organizations show interest in the artifact.

Bubble.
Balloon. The artifact represents several hollow formations of organic nature, connected to each other. It releases a gaseous substance that can neutralize radioactive particles in the human body; no harmful effect of the substance on the human body has been identified. Due to its high efficiency, it is in great demand.

LUCIFERICA GROUP

Medium.
Magic. A unique organic artifact with equally unique properties. Not yet known, it increases the overall rate of recovery of the body. Due to the peculiarities of the effect on the body and its pleasant appearance, it is of particular interest to collectors. Radioactive.

Firefly.
Glass."Firefly" works with fields inaccessible to science, accelerating the regeneration of tissues and organs of living beings, as well as normalizing metabolic processes. Able to literally put a seriously wounded man on his feet. Unfortunately, the artifact is extremely rare. Radioactive.

Dead Head..
Dead head. Location: in clusters of anomalies, Method of extraction: Sponge + electric ball, Properties: Scares away almost all mutants, but attracts the controller, Value: very high.

NEEDLE GROUP

Needles.
Needles. A group of artifacts that have now disappeared. They appeared in "The Fog". Swaying needles stuck in the ground. Several samples of "needles" are in one of the research institutes in Kiev. There are no research data for this artifact.
Location: Appears in the "fog", Method of extraction: find and pick up, Properties: Temporarily shield from psi-influences, blind dogs "lose track", Value: Low.

RYY HAIR GROUP

Rusty hair.
Rusty hairs. Location: Formed in Rusty hair growth, Production method: Collect in container, Properties:…, Value: High.

Sponge
Rusty bast. Location: in clusters of anomalies, Method of extraction: gravel-artifact + rusty hair, Properties: Throwing object, after hitting the floor or an obstacle, is shot into a living body, after being hit, it is shot at the next living body until it falls or will not hit an inanimate object. Then it can be lifted. Value: High.

Thorn
Rusty thorn. The result of the interaction of the "Rusty Hair" anomaly and the body of an inattentive stalker. A spiked artifact pierces the body of the owner, no matter how not to fix it. But it also helps to cleanse the body of radionuclides. Quite common and cheap.
2205. An artifact produced by the Rusty Hair anomaly. When worn on the belt, slightly increases the person's Psi Defense. The price is low. Scientific organizations, collectors and jewelers show interest in the artifact.

Crystal thorn
Rusty crystal. Crystallizes in the Rusty Hair anomaly. It removes radiation from the body in a natural way. That is, through the ears along with some blood. Blood loss through other holes is also possible. It comes across infrequently and is quite effective, which earned itself a stable price in the artifact market.
2205. An artifact produced by the Rusty Hair anomaly. When worn on the belt, it increases the person's psi defense. Average price. Scientific organizations, collectors and jewelers show interest in the artifact.

Sea urchin
Rusty sea-urchin. The Rusty Hair anomaly rarely spawns such an artifact. Blood pressure rises, the body gets rid of a large number of red blood cells. But together with them, the accumulated radiation leaves the body. Sakharov in his fundamental work "Ionization and polarization of components of rare artifacts" noted that the composition of this formation has critical stability, and it is unrealistic to achieve the creation of such an artifact in a laboratory in the coming decades.
2205. An artifact produced by the Rusty Hair anomaly. When worn on a belt, it significantly increases a person's psi protection. When activated by throwing, becomes a bouncing needle mine. The price is high. Scientific organizations, collectors and jewelers show interest in the artifact.

Heart of the Oasis
Oasis heart. An artifact from the center of the legendary Oasis. Apparently, it is a crystallized plant that has taken over the property of the Oasis to have a beneficial effect on the body as a whole. Unlike Oasis, the artifact is extremely radioactive.

Pungent Down Group

Burning cotton wool.
Fuzz cotton. The detector does not respond to burning down. Is of some scientific interest. Collected in a special container.
Burning Vata: Large flying fluff, when it hits the body, leaves severe burns. It accumulates in lowlands, pits and depressions. In the wind or explosion, it rises into the air.
Price: 10 rubles apiece. Specificity: very dangerous abnormal formation, store only in a protected container, for example in a capsule R1.
Location: it falls from the growth of cotton wool (cotton wool is usually located on the walls of houses, and other buildings), Method of extraction: Collect in a container, Properties: Radiation of radiation, Value: High.

Thistle.
Fuzz thistle. Quite a rare artifact formed in areas of strong chemical pollution. It is highly valued for its ability to noticeably improve the general tone of the wearer's body so that he recovers in a matter of minutes from injuries of any severity. Scientists are spreading information about the effects of the artifact on the owner's genetic material; however, there is no confirmation of this yet. Radioactive.

Gingerbread man.
Fuzz kolobok. When you hold this riddle of the Zone in your hands, you feel how the skin coarsens and becomes less sensitive. It is still easy to pierce it with a bullet, but it is much more difficult to cut it.
2205. An artifact produced by the Burning Pooh anomaly. When worn on a belt, it significantly increases the resistance of the human body to radiation. However, it is better not to approach the anomaly - the “parent” of the artifact - the damage will be multiplied. The price is high. Scientific organizations, primarily physicians, are showing interest in the artifact.

Meteor.
Fuzz meteor. A luminous artifact capable of generating a local field that partially compensates for the effects of gravity. It is widely used by stalkers to reduce the weight of the cargo carried in a backpack. Radioactive.

Snowflake.
Electra ice. Outwardly, the artifact looks like a "kolobok". There is an opinion that this is the "kolobok", the properties of which have increased after exposure to a powerful electric field. Due to its qualities, it is able to dramatically increase the muscle tone of the wearer. Radioactive.

DROPS GROUP

Itching.
Zuda

Black drops.
Black drops. Formed by the frying anomaly at high temperatures. Outwardly, it looks like a blackened teardrop-shaped formation with a glossy surface, covered with cracks.
2205. An artifact produced by the "Heat" anomaly. Tear-shaped formations with a cracked glossy surface. (Wearing the artifact on the belt did not reveal any interesting effects) Stalkers say that wearing the artifact reduces the damage from beast bites. Decreases endurance. The price is not high. Collectors and jewelers show interest in the artifact.
Beautiful crystalline formations, formed by a combination of high temperatures and gravitational anomalies.
Prices: 15 rubles per piece
Location: Appears on the ground after "frying", Method: find and pick up prey, Properties: Accelerated healing of open wounds, Value: Low.

Fiery drops.
Fire drops. This artifact, which outwardly really resembles a human organ of vision, noticeably accelerates metabolic processes in the body, which contributes to the rapid healing of wounds. In addition, among seasoned stalkers there is a belief that the "Eye" is able to bring good luck. Radioactive.

Toad eye.
Toadish eye.

Plasma.
Plasma. Location: in clusters of anomalies, Method of extraction: Black drops + mercury ball, Properties: scares away zombies, Value: High.

BOLIDA GROUP

Glass bowl.
Faded Ball. Formed in the Fry anomaly. It is a very durable hollow sphere, a spherical capsule of anomalous vitreous material. It is an early stage in the formation of the Fireball artifact. Sometimes these glass balls, for some external reason, fall out of the matrix area of ​​the anomaly before the final formation of the artifact. So far, no special properties have been found in this formation. If desired, the "Glass Ball" can be broken, and at the moment of breaking the fragments of the material mysteriously disappear.

Fire ball.
Fireball. Crystallizes in the Fry anomaly. It fights well with radioactivity, although accelerated energy exchange inhibits muscle tone, so you won't be able to run for a long time. The artifact emits heat.
2205. An artifact produced by the "Heat" anomaly. Semitransparent reddish formation of a spherical shape. Wearing the artifact on the belt did not reveal any interesting effects. Stalkers say that wearing the artifact reduces damage from beast bites. Decreases endurance. Average price. Collectors and jewelers show interest in the artifact.

Lava.
Lava hell. Despite the name, which fully reflects the nature of this artifact, "Fireball" can be easily held in hands without fear of burns. It is valued for its ability to maintain a constant temperature of about 24 degrees Celsius in a small radius around itself, regardless of the surrounding conditions. Radioactive.

Cometist.
Kernel comet. It is a dropped nucleus of a "comet" - a dynamic thermal anomaly.

Flame
Flame. Formed in areas of increased thermal activity. It is characterized by strong infrared radiation, under the influence of which the process of blood clotting in open wounds of the wearer is accelerated. Due to the rarity of this artifact, its cost is extremely high. Radioactive.

GROUP CRYSTALS

Wolf tooth.
Wolf fang.

Phoenix (Proto-crystal).
Proto-crystal. The artifact occurs in anomalous zones when exposed to high temperatures. Actively absorbs excess heat from the space around it, while remaining cool to the touch. Radioactive.

Crystal.
Crystal. Obtained when heavy metal hits the Frying anomaly. This artifact perfectly removes radiation. Such an artifact is highly valued by stalkers, and there are few places where it can be obtained.
2205. An artifact produced by the "Heat" anomaly. Its name very accurately describes the shape of the artifact - it is a large iridescent reddish crystal. Stalkers claim that wearing the artifact scares off some mutants (but there was no exact confirmation of this, but the fact that the artifact slowly lowers health is a proven fact) and significantly reduces the harm from beast bites. But, alas, the artifact has a disgusting effect on stamina. And besides, it is better not to approach bonfires with this artifact. The price is high. The probability of occurrence is low. Scientific organizations show interest in the artifact.

DEW GROUP

Proto-dummies.
Dummy empty. Location: Spawns in "dead zones", How to get it: find and pick up, Properties: Protection from unconsciousness Restoration of forces, Value: High.

Dummy.
Dummy dummy. When wearing this artifact, protein denaturalization is slower. In other words, flesh is more resistant to high temperatures and burns less. By itself, this is an expensive and rare thing. They appear in the "Dead Zone".
The origin of the artifact is unknown. Two hard disks locked together with mucus. Slightly reduces damage from all gravitational anomalies and explosions by absorbing shock waves. The selling price is average. Scientific organizations show interest in the artifact.

Double dummy (double).
Dummy double. Location: in clusters of anomalies, Method of extraction: two dummies + gravel-artifact, Properties: Protection from unconsciousness Restoration of forces. Shielding from psi influences, Value: very high.

Spring.
Dummy spring. According to some theoretical researchers, this artifact is a hybrid of a "pseudo-battery" and a "dummy".
2205. The origin of the artifact is unknown. Two hard disks locked together with mucus. Can move independently with small jumps. When living creatures appear next to him, he jumps up and deals shock damage to them. In small rooms, with a significant number of enemies, a funny "rubber" bomb effect is obtained. It is important only after its activation to run away farther. When worn on the belt, slightly reduces damage from all gravitational anomalies and explosions by absorbing shock waves. It is radioactive. The selling price is very high. Scientific organizations show interest in the artifact.

Battery.
Dummy battery. The origin of this thing is shrouded in a veil of scientific mystery. It is known that it includes dielectric elements, but in what conditions it is formed, science is not yet known. It is appreciated among residents and guests of the Zone for its ability to have a tonic effect on the human body. Depletes the body with too long exposure.
2205. The origin of the artifact is unknown. Ribbed shiny formation. No effect on the human body has been identified. However, it has been noticed that in an amazing way it recharges all batteries and accumulators located nearby. A very useful artifact for its bearer. Improves all characteristics of health, endurance, radiation resistance. However, while wearing it, it is necessary to avoid any anomalies as the damage will be amplified. The impression is created that the artifact enhances any processes taking place around it. The selling price is huge. Scientific organizations show interest in the artifact.

Coil.
Dummy spool. Previously, this artifact was considered junk, devoid of any properties. However, some time ago it became clear that with constant contact with the human body "Coil" has a positive stimulating effect on the nervous system.

SPIRAL GROUP

Spiral.
Spiral

Witch beads.
Fire glass-beads. Much of this artifact remains a mystery. However, it has been precisely established that the radiation arising from the pulsation of the thickening of the "Witch's beads" makes the blood in open wounds to coagulate very quickly. Radioactive.

Mom's beads.
Dummy glass-beads. A wonderful artifact. Take care of it - it is good because it has only a positive quality. Scientists are racking their brains over how such a property can be obtained in the laboratory.
1935. Intricately curved spiral, dotted with shiny pearl drops. The selling price is high. Show interest in the artifact
2205. The origin of the artifact is unknown. The artifact generates a temporal field around itself that slows down time locally. Intricately curved spiral, studded with shiny pearl drops. No effect on the human body has been identified. Slows down the appearance of fatigue, hunger, slows down bleeding. It is radioactive. Activated by pressing. Upon activation, generates the Time Machine anomaly for several seconds. The selling price is insane. Scientific organizations, collectors and jewelers and, perhaps, all and sundry are showing interest in the artifact.

FILM GROUP

Film.
Dummy pellicle. This artifact is so rare that many researchers do not even realize that such a substance can exist in natural conditions. Rejects corrosive chemical components.
2205. The origin of the artifact is unknown. Born by Elevator anomalies. The thinnest film of vitreous substance with unusual refractive properties. No effect on the human body has been identified. Radioactive. It gives its owner almost complete absence of fatigue. In this case, it can be activated by pressing, after which, within a few seconds, the artifact generates the "Lift" anomaly. The selling price is very high. Scientific organizations, collectors, and jewelers show interest in the artifact.

GROUP CONVERSIFICATIONS

Radioactive objects (symbols).
Radioactive simple. Cheap artifacts, of interest to researchers only for measuring radiation. It is necessary to indicate where the artifact was taken from.
Price: from 1 to 5 rubles, depending on the strength of the radiation
Specificity: artifacts with strong radiation should be stored only in a protected container, for example, in the R1 capsule

Abnormal bolt.

Magnet.
Magnet. Various metal junk, which has been lying in gravitational anomalies for a long time, has acquired the ability to create a directed magnetic field of high intensity. The radius of the "magnetic beam" is up to ten meters.
The magnet is an artifact with a strong one-way gravitational anomaly. Formed in "mosquito baldness", with prolonged gravitational action on metal-containing substances. Price: 30 rubles per piece.
Location: near the gravel anomaly, Method: find and pick up mining, Properties: Reduce gravitational damage, Value: Medium.

Modified steering wheel.
Twisted. It was once the steering wheel of a dredger, but now it is about a half-formed artifact in front of our eyes. The artifact is rather unusual: it glows intensely, emits a little, and that's it.

Modified isolator.
Half-insulator. This item was once an electrical insulator. It has now nearly formed into an unstable artifact. Most likely, it was he who was the source of alternating psi-radiation.

XENOMORPH GROUP

Black suitcase.
Black case.

Dead Head.
Totenkopf. A rare and very expensive artifact. Scares away almost all mutants, but attracts the controller. Refers to super-artifacts, that is, it can be the result of anomalous synthesis of simpler artifacts. Formed in areas of poly-anomalous activity (Cluster of anomalies).

Compass.
Compass. A rare artifact. It was last found several years ago. This artifact has the ability to show breaks in anomalous fields. They say that with it you can go through the field with the most difficult anomalies without the slightest risk, but very few people know how to handle it.

Satellite.
Satellite. One of the most obscure objects, presumably of electrostatic origin, the so-called halograph artifact. Possesses a number of useful, but rather weakly expressed properties inherent in many other artifacts. The Sputnik's most valuable quality is its ability to have a beneficial effect on the host's nervous system. The owner of this unusual stone is rarely in a bad mood, is less prone to stress and can sleep in the Deep Zone, without the risk of losing his mind. Currently, only two such artifacts are known: the first was at the Strelka for a long time, the second, according to unverified rumors, was "lost" at one of the bases of the Ministry of Defense.

PUBLIC GROUP

Bagel.
Bubl. Appears near the "Mosquito Bald". It has the shape of a torus, which explains its name.
Location: Near Gravel Anomaly. Loot method: find and pick up. Properties: Absorption of radiation, increasing the weight of things in a backpack. Value: Average.

Glass bagel.
Glassy Bubl. Location near Komarina Plesha. A variation of the usual "donut", a translucent bluish artifactor.
Properties: absorption of radiation, increasing the weight of things in a backpack. Value: high.

Beanbag.
Jump rattle. The artifact is a stone similar in structure and composition to granites. Occurs in gravitational fields of enormous intensity. Has the ability to reduce the level of psi effects. Radioactive.

Rose hip.
Scratch. A bizarre artifact that occurs in areas of increased gravitational activity. It is a kind of sponge that absorbs radioactive elements. It equally successfully protects its carrier from the effects of both induced radiation and radioactive particles that have already entered the body.

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The article is being revised.

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