Saboteur Hybrid - Repack from SeregA-Lus. Saboteur Hybrid - Repack from SeregA-Lus Stalker Call of Pripyat Saboteur Hybrid walkthrough guide

Sigerous Mod v2.0:

Bolotov Nikolay (GeJorge or Nick_Mondyfic)

The main features of the modification:

Storyline changed

The number of quests added.

A large number of scenes have been organized.

A huge number of new characters.

At night, all NPCs practically do not see.

Changed HUD, adding new features.

Taking into account various innovations, a menu has been added with additional mod settings, in which you can configure the "MOD" as you see fit.

New types of weapons, armored suits, artifacts, medicines, food, partings, etc. Of course, new weapons and armored suits can be improved.

Now, for each caliber of weapons, a corresponding suppressor is required.

Descriptions of all weapons and armored suits have been changed.

A new phenomenon has been added - eclipse.

All locations are crammed with new secrets and hiding places, at the moment there are more than 110 of them.

New character specializations: Commander-in-Chief, Bodyguard, Safeguard, Breeder, and Trader.

Revised the characteristics of all types of weapons.

You can upgrade artifacts.

With the help of characters like "Savings", you can carry out a huge number of all kinds of monetary transactions.

There is an additional opportunity to place orders for rare goods.

A new item is the book of combat tactics. Allows you to study a certain type of weapon, so that in the future, when firing from the studied weapon, to inflict more damage.

New improvements have been added to the line of upgrades.

Added four huge bases of groups: Bandits (Zaton), Dawn (Jupiter), Mercenaries (Jupiter), Monolith (Pripyat) You can join each of these groups.

With the death of mutants, there was a possibility of loss of body parts. The dropped part will lie near the corpse.

The system of mechanical modifications has been reworked, thanks to which, now, when upgrading, it will be possible to affect all the upgrades.

While in freeplay, the player will be able to independently travel between locations.

Additional help on modification:

How to properly use the functions of the deposit with the saver:

An example of the correct receipt of interest on a deposit => If you want to receive interest on Tuesday, and today is Monday =>

On Monday we put any amount on the deposit. Then, if at the moment it is still Monday and there is a desire to report, we report.

After Monday passes and Tuesday comes, we wait for 20:00 without reporting.

As soon as the message about the deposit appears, we immediately go to the nearest savings accountant and withdraw the interest from him.

Caveats:

Do not put in the quick use slot - items that occupy more than one square in the inventory. Otherwise, a crash will occur.

Irreparable side effects:

in a backpack.When using new types of ammunition - incorrect display of the number of cartridges.

Geonezis-Addon_v 2.0:

Support team: WitaLiy, mike_vs, GEONEZIS, IGOR, leorik1

Sigerous Mod version 2.0

What is done:

GEONEZIS ADDON Fully transferred to SGM rails mod version 2.0.

Fixed some of the technical errors and some of the quest imperfections, mainly it concerns the ZATON level .. For the main tangle of events is tied there.

BASIC.

1) The conditions for unlocking the main plot have been revised.

2) The conditions for the appearance of some characters have been revised.

3) The conditions for passing some quests have been changed.

Additionally:

A new menu has been made. It may not be very good, but its own. A sound randomness has been made in the main menu.

Integrated "Zone Overlord COP 1.0"

Style SGM menu. Adapted for widescreen monitors (test 1050 x1680).

Call from the main menu by pressing F2. Native SGM spawn menu left. Call from the main menu by pressing F9. Partially hidden instruments. Owl trades information about them for

Electronic rubles. Prices for the services of bodyguards have been raised. The price of entry to the base has been raised

Bandits. Removed the flamethrower from the cache. Now you will get it in the quest. Well, a little on the little things.

Already included are two fixes from the creator of SGM 2.0 from 11/13/2011 and 11/25/2011

I express my deep gratitude to the creator of the greatest mod for the game S.T.A.L.K.E.R Call

Pripyat: Nikolay Bolotov (GeJorge), creator of GEONEZIS ADDON for SGM 1.7 - GEONEZIS

As well as the technical support group at sigerous.ru

GEONEZIS, mike_vs, WitaLiy, IGOR, leorikk1

Good luck to everyone and enjoy the game.

Best regards Mechanic.

The hybrid is equipped with:

Cumulative fix from 01/16/2012. Authors: Mechanic, WitaLiy ™, Mike_vs, SWAIT, Lychagin0, GEONEZIS, IGOR ™, Varjag21, Makdm.

Edit disabling dynamic news;

Disconnecting batteries for the detector;

MISERY v2.0 Lite:

Description:

This modification is a light version of the famous western mod Misery v2.0 and

adds to the Call of Pripyat exclusively graphics and sound from the main mod, without introducing

at the same time, any changes in the gameplay - that is, you will get a completely normal

Call of Pripyat, but with graphics and sound from Misery v2.0.

The main feature of the light version is the optimization of all textures and their size reduction.

to the size of the original RFP, while with a minimum loss of quality in the overall picture.

Not all textures have been transferred one to one, some have been changed and improved to the taste of the author of the assembly,

bumpers were redone somewhere, I also had to add another interface for this assembly,

well, and other visual trifles.

Mini mods and add-ons:

They are greeted by their clothes.

Ambient for SGM 2.2.

Breakable lamps

Mp3 music player

Bloody grub:

Fantom 5338888

Description:

New boot menu ...

Collected the best icons + made new ones.,

Retexturing NPS (now the bartender in Skadovsk and the merchant in Yanov are sexy girls, there will be an incentive to run into the light more often.,

Many different mutants and subspecies have been added ...

You can cut off the trophy from almost all monsters + you can accidentally shoot off another part of the body, be careful.,

Name: STALKER Saboteur (Hybrid)
Required game: Stalker Call of Pripyat version 1.6.02
release date: April 06, 2014.
The size: 1.8 Gb

Saboteur modification is essentially a hodgepodge of mods developed on the platform of the game Stalker Call of Pripyat. The plot of the Saboteur mod is based on Sigerous mod 2.0, which in turn was supplemented with a story add-on from GEONEZIS. In addition to the changed plot, the modification acquired a new atmosphere in terms of graphics, which became possible due to the inclusion of two graphic modifications in its composition, as well as a large number of minimods and additions that make the gameplay more interesting and varied.

Major changes:
What is included in the Saboteur Hybrid mod - below is a list of modifications that were included in the assembly. Additionally, corrections and changes were made to each of the presented mods, so below will be a list of changes and links to a description of the mods that were used in the Saboteur.

MISERY v2.0 Lite brings the atmosphere of the Misery mod into the game, in which the size of the textures has been optimized. They were compressed to the size of the original ones from Call of Pripyat without loss of quality. No gameplay changes were made to the build.

Major changes:

  1. New boot menu.
  2. Added new and better icons.
  3. The textures of many NPCs have been changed, now, for example, attractive girls are in charge of the bar in Skadovsk and Yanov.
  4. A large number of mutants and their varieties have appeared in the game.
  5. Almost all monsters can get trophies in the form of parts of their bodies, but when shooting at them, another part of the body can fall out, so be careful.
  6. Reworked the trading system in the game.
  7. Dealers accept for sale weapons with wear of at least 20 percent, which in turn will allow faster accumulation of spare parts for upgrades and repairs for technicians.
  8. Also, weapons that are not suitable for sale can be placed in a recycler and receive compensation.
  9. Due to the large number of caches and trophies in the game, the drop of various items and ammunition is minimized for balance purposes. Moreover, you can get hold of cartridges by unloading the selected trunks, and due to the caches found and the sale of their contents, you can make good money.
  10. In order to raise the mood in the game, an mp3 player has been implemented in the game, in which there are jokes and funny bonuses.
  11. Fixed M60.
  12. The anomaly detector has been improved, in which the point is displayed in white, in contrast to red, it has a clearer display.
  13. The mod includes the fixed xrEngine.exe file (it is already patched with nodvd and with 3DA 4GB patcher).

Quest and plot proofs:

  1. Adjusted dialogues.
  2. Changed and revised the conditions for completing quests related to GEONEZIS addon 2.0 - Quest of Ajax, Tarantino, Nanobronoy and Gaus with a pistol.
  3. In personal caches, it will now be possible to find many quest items such as - Svarog, Indian stones, the night Star artifact, Tentacles of the Black Bloodsucker, and so on. This was done in order to eliminate various misunderstandings arising from the search for quest items and the completion of quests.
  4. After the start of the game, you need to go to the Skadovsk stalkers base, then talk to Baron and Sych. After talking with them, you need to find Myron and after finding his cache, we play on our own.

Installing the mod:

  1. Unzip the downloaded archive.
  2. Run the installer and unpack it into the folder with the installed game Stalker Call of Pripyat 1.6.02.
  3. Copy all files from the "Saboteur" folder to the game folder

Where to find a Thunderbolt Vintar?



Here are the main 5 spawn points of Vintar Thunderbolt: - on the tower, from where there is a transition to the building, where are the details for Nitrogen. At the very top, where there is a unique cache with a helmet - in the basement right at the exit without a staircase (in the middle building) - on a ramp above the railway ways - entrance from the second floor of the station.


S.T.A.L.K.E.R. - SZM CoP 0.2 - Review - walkthrough - 1 part

On the street next to the cistern on the lattice of the broken ventilation box - on the observation tower.

Tools for technicians 1st spawn option: For rough work - Zaton. Waste treatment station - Jupiter. Container site For narrow work - Jupiter. Entrance to the ventilation complex - Zaton. Metal forest anomaly For calibration - Backwater. Noy's hut - Jupiter. SAM Volkhov 2nd variant of spawn: For rough work - Zaton. Sawmill - Jupiter. Cement plant For narrow work - Backwater. Refueling - Jupiter. Tunnel (Dawn base) For calibration - Zaton .Port cranes - Plant Jupiter .Adm. Corps. 3rd spawn option: For rough work - Zaton. Sawmill - Jupiter. Diggers For narrow work - Zaton. Shevchenko - Jupiter. East tunnel For calibration - Bridge named after Trans. --Jupiter Plant First Section Tools for military technicians

USB sticks with docks for the Informant INFORMATION ABOUT THE ARMOR SUIT It is necessary to find Sawmills in the area. The information will spawn in one of 5 places: To the left of the truck, in the grass, if you stand with your back to the bridge. In a distant room in a 2-storey building. Between the fence and radioactive metal containers. Inside the workshop building, in the corner where there are wood shelves. ...

INFORMATION ABOUT SNIPER RIFLE to be found in the area of ​​a warehouse with containers (location Jupiter) To the right of the gate, between a small container and a barbed wire fence On the roof of an extension of the main building Left in the area, an angle formed by a fence and the main building Next to a huge open container, in the center of the area to the right of the main building

The location of the grenade soldering tools, at the Waste Processing Station. 1. In the south, behind the station, jump from the wall to the gate, to the right of the gate: 2. In the sewer pipe: 3. Under the balcony of the main building, on the ground behind the column: 4. Near the southern building, on the side where the truck is: 5. Northwest entrance, between the booth and the fence:

Model of a Gauss pistol in X8 + schemes 1. Gauss pistol: Under the stairs: In the cubbyhole (where the buffet is): In the elevator (where it is necessary to climb the stairs): On top of the tank: On the table: 2. Schemes in the ancient OBE: In the corner on the lower floor (behind the electronic anomalies): In the corner (toilet): Near the rack: In the corner: 2nd floor, on the floor between the window and the column.

Where is the cache in Emerald?

Where can you find a cache of Cold at school? - the cache spawns randomly at 5 points, and not only in the school, but also in the area (including behind the fence). Building, next to the greenhouse. 2nd floor: In the basement: In the passage: On the ground floor: In the greenhouse.

Where can I find documents on a hidden laboratory (X16), a cache in a kindergarten - on a tip from Strelka? In the corner room on the second floor: In the room, next to the stairs to the second floor: Under the side staircase: Something like a shower or storage room: Behind the "antenna" ... where the dude is in the refrigerator (without a GPS guide, there is no get out):

Where to find documents on the hidden laboratory (X2), a cache in the overpass - on a tip from Hog? In the back street. upstairs, where "Vano found the path": Just before the ascent to Pripyat: Side tunnel in the round hall: At a dead end, upstairs: The room behind the containers in the round hall.

Where to find the Drill and Violin artifact? We are looking for the "Omega" sensor in the Overpass (under no circumstances can it be refined), Where to find the "Violin" artifact? - in the "Brain" anomaly behind the "Circle" VNZ on the Zaton.

Characters giving information on X-laboratories: "1. INFORMATOR, at the very beginning of the game, after a conversation with an agent of the SBU and taking a quest for X-labs, X92. PHANTOM, personal cache, according to the Wolf's quest, X183. WARG, personal cache, a liar, X64. JASON, personal cache, mercenary, X85. TYANGIBOK, personal cache, doctor, X106. CHAPAI, godfather of bandits, knows about the spawn place, X127. HOG, mercenary, knows about the place of spawn, X28. spawn place, X169. NAZAR, the favorite of the Dawn group, knows about the spawn place, X110. NOY, crazy stalker, gives out after the Wave of mutants, X7

INFORMATION:
Year of issue: 2014
Developer: Fantom5338888
Edition type: Repack
Game version: 1.6.02
Tablet: Sewn

SYSTEM REQUIREMENTS:
✔ Operating system: Windows XP / Windows Vista / Windows 7 / Windows 8, 8.1 / Windows 10
✔ Processor: Intel® Core ™ 2 Duo 2.4 GHz
✔ RAM: 4 GB
✔ Video Card: 512 Mb / nVIDIA® GeForce ™ / ATI Radeon®
✔ Sound Card: Sound device compatible with DirectX® 9.0c
✔ Free space on hard disk: 7 GB DESCRIPTION:
Saboteur modification is essentially a hodgepodge of mods developed on the platform of the game Stalker Call of Pripyat. The plot of the Saboteur mod is based on Sigerous mod 2.0, which in turn was supplemented with a story add-on from GEONEZIS. In addition to the changed plot, the modification acquired a new atmosphere in terms of graphics, which became possible due to the inclusion of two graphic modifications in its composition, as well as a large number of minimods and additions that make the gameplay more interesting and varied. Major changes

What is included in the Saboteur Hybrid mod - below is a list of modifications that were included in the assembly. Additionally, corrections and changes were made to each of the presented mods, so below will be a list of changes and links to a description of the mods that were used in the Saboteur.

MISERY v2.0 Lite brings the atmosphere of the Misery mod into the game, in which the size of the textures has been optimized. They were compressed to the size of the original ones from Call of Pripyat without loss of quality. No gameplay changes were made to the build.

New boot menu.
Added new and better icons.
The textures of many NPCs have been changed, now, for example, attractive girls are in charge of the bar in Skadovsk and Yanov.
A large number of mutants and their varieties have appeared in the game.
Almost all monsters can get trophies in the form of parts of their bodies, but when shooting at them, another part of the body can fall out, so be careful.
Reworked the trading system in the game.
Dealers accept for sale weapons with wear of at least 20 percent, which in turn will allow faster accumulation of spare parts for upgrades and repairs for technicians.
Also, weapons that are not suitable for sale can be placed in a recycler and receive compensation.
Due to the large number of caches and trophies in the game, the drop of various items and ammunition is minimized for balance purposes. Moreover, you can get hold of cartridges by unloading the selected trunks, and due to the caches found and the sale of their contents, you can make good money.
In order to raise the mood in the game, an mp3 player has been implemented in the game, in which there are jokes and funny bonuses.
Fixed M60.
The anomaly detector has been improved, in which the point is displayed in white, in contrast to red, it has a clearer display.
The mod includes the fixed xrEngine.exe file (it is already patched with nodvd and with 3DA 4GB patcher).

Quest and plot proofs

Adjusted dialogues.
Changed and revised the conditions for completing quests related to GEONEZIS addon 2.0 - Quest of Ajax, Tarantino, Nanobronoy and Gaus with a pistol.
In personal caches, it will now be possible to find many quest items such as - Svarog, Indian stones, the night Star artifact, Tentacles of the Black Bloodsucker, and so on. This was done in order to eliminate various misunderstandings arising from the search for quest items and the completion of quests.
After the start of the game, you need to go to the Skadovsk stalkers base, then talk to Baron and Sych. After talking with them, you need to find Myron and after finding his cache, we play on our own.

Add-ons and mini-mods

They are greeted by their clothes.
Ambient for Sigerous Mod v2.2.
Breakable lamps.
Mp3 music player
Fixed incorrect animations.
103 models of stalkers, 10 models of zombies, 4 models of fighters of the "O-consciousness" group (transparent) have been added to the game.

Repack features:
The game:
- Nothing is cut
- Nothing recoded
- Game version: 1.6.02
- Mod version: n / a + Patch # 1 / # 2

The composition of the repack Saboteur Hybrid:
- Sigerous mod_v2.0
- Geonizis Addon_v2.0
- Sky Anomaly
- Misery_v2.0 Lite
- NPC MSG Mod
- Mini mods and add-ons
- Bloody Harvest

Owners of Windows 7/8/10, if User Account Control (UAC) is enabled, run the game with administrator rights.
_ If saving in the game does not work, then run the game with administrator rights.
_ If the game will not start, try to delete the user.ltx file from the userdata folder in the root of the game.
_ Do not put the repack on drive "C" (where Windows is)

INFORMATION:
Year of issue: 2014
Developer: Fantom5338888
Edition type: Repack
Game version: 1.6.02
Tablet: Sewn

SYSTEM REQUIREMENTS:
✔ Operating system: Windows XP / Windows Vista / Windows 7 / Windows 8, 8.1 / Windows 10
✔ Processor: Intel® Core ™ 2 Duo 2.4 GHz
✔ RAM: 4 GB
✔ Video Card: 512 Mb / nVIDIA® GeForce ™ / ATI Radeon®
✔ Sound Card: Sound device compatible with DirectX® 9.0c
✔ Free space on hard disk: 7 GB DESCRIPTION:
Saboteur modification is essentially a hodgepodge of mods developed on the platform of the game Stalker Call of Pripyat. The plot of the Saboteur mod is based on Sigerous mod 2.0, which in turn was supplemented with a story add-on from GEONEZIS. In addition to the changed plot, the modification acquired a new atmosphere in terms of graphics, which became possible due to the inclusion of two graphic modifications in its composition, as well as a large number of minimods and additions that make the gameplay more interesting and varied. Major changes

What is included in the Saboteur Hybrid mod - below is a list of modifications that were included in the assembly. Additionally, corrections and changes were made to each of the presented mods, so below will be a list of changes and links to a description of the mods that were used in the Saboteur.

MISERY v2.0 Lite brings the atmosphere of the Misery mod into the game, in which the size of the textures has been optimized. They were compressed to the size of the original ones from Call of Pripyat without loss of quality. No gameplay changes were made to the build.

New boot menu.
Added new and better icons.
The textures of many NPCs have been changed, now, for example, attractive girls are in charge of the bar in Skadovsk and Yanov.
A large number of mutants and their varieties have appeared in the game.
Almost all monsters can get trophies in the form of parts of their bodies, but when shooting at them, another part of the body can fall out, so be careful.
Reworked the trading system in the game.
Dealers accept for sale weapons with wear of at least 20 percent, which in turn will allow faster accumulation of spare parts for upgrades and repairs for technicians.
Also, weapons that are not suitable for sale can be placed in a recycler and receive compensation.
Due to the large number of caches and trophies in the game, the drop of various items and ammunition is minimized for balance purposes. Moreover, you can get hold of cartridges by unloading the selected trunks, and due to the caches found and the sale of their contents, you can make good money.
In order to raise the mood in the game, an mp3 player has been implemented in the game, in which there are jokes and funny bonuses.
Fixed M60.
The anomaly detector has been improved, in which the point is displayed in white, in contrast to red, it has a clearer display.
The mod includes the fixed xrEngine.exe file (it is already patched with nodvd and with 3DA 4GB patcher).

Quest and plot proofs

Adjusted dialogues.
Changed and revised the conditions for completing quests related to GEONEZIS addon 2.0 - Quest of Ajax, Tarantino, Nanobronoy and Gaus with a pistol.
In personal caches, it will now be possible to find many quest items such as - Svarog, Indian stones, the night Star artifact, Tentacles of the Black Bloodsucker, and so on. This was done in order to eliminate various misunderstandings arising from the search for quest items and the completion of quests.
After the start of the game, you need to go to the Skadovsk stalkers base, then talk to Baron and Sych. After talking with them, you need to find Myron and after finding his cache, we play on our own.

Add-ons and mini-mods

They are greeted by their clothes.
Ambient for Sigerous Mod v2.2.
Breakable lamps.
Mp3 music player
Fixed incorrect animations.
103 models of stalkers, 10 models of zombies, 4 models of fighters of the "O-consciousness" group (transparent) have been added to the game.

Repack features:
The game:
- Nothing is cut
- Nothing recoded
- Game version: 1.6.02
- Mod version: n / a + Patch # 1 / # 2

The composition of the repack Saboteur Hybrid:
- Sigerous mod_v2.0
- Geonizis Addon_v2.0
- Sky Anomaly
- Misery_v2.0 Lite
- NPC MSG Mod
- Mini mods and add-ons
- Bloody Harvest

Owners of Windows 7/8/10, if User Account Control (UAC) is enabled, run the game with administrator rights.
_ If saving in the game does not work, then run the game with administrator rights.
_ If the game will not start, try to delete the user.ltx file from the userdata folder in the root of the game.
_ Do not put the repack on drive "C" (where Windows is)

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