What peppers swing on g w tiger. G.W. Tiger (P) - German SAU VIII level. Research and pumping GW-Tiger

12-10-2016, 23:17

Good day and welcome to the site! Friends, some of us hate art, others love at least sometimes play in this class of technology, but also the first and seconds should know that they represent certain specimens. Now it will be about the German ART SAU of the ninth level - this G.W. Tiger Hyde..

TTX G.W. Tiger.

Among self-propelled artillery installations on the ninth level, our unit can boast the biggest margin of strength. This will allow us to survive one, or even two shots from not too powerful enemy guns, but in general, the number of HP G.W. Tiger Wot. Very small. As for the basic review, it is as far as bad, only 295 meters.

If we consider G.W. Tiger characteristics survival, everything is very sad here. The first thing that I would like to draw your attention is - our Tachacan has very large sizes, because of what masking is cheating.

Regarding the booking to speak at all, tank Art G.W. Tiger. Almost completely devoid of armor, even low-level fireflies found in battles, and most of the funds are capable of applying full damage.

With the mobility of things are not better. Due to huge dimensions and greater weight, it has a small specific engine power, very bad maneuverability, and although we have a good maximum speed, you have almost no opportunity to develop it.

Tool

The situation with weapons in our case is quite contradictory, because the gun installed on board, a caliber of 210 millimeters, has a number of positive and negative qualities.

Primarily, G.W. Tiger gun It can boast the largest alfactant at the level, which allows us with a successful hit to kill with one shot most of the matches of the ninth level and below.

In terms of rapidity, G.W. Tiger Arta. He has the longest recharge among classmates. For a large one-time damage, you have to pay and accuracy, because the variation and time information also leaves much to be desired.

Now let's determine the ammunition:
1. Fugas - the main type of projectile, they will shoot most of the time and the radius of the fragments of the fragments we have better than others that can not but rejoice.
2. Gold Fugas - differ from the usual only increased rushes, for insurance you can buy about 4-5 of these babies, as we have a small ammunition. But carrying them with them in any case, especially after updating 0.9.18, in which artillery tools The caliber of over 152 millimeters was able to stun an enemy technique, thus not only damage the stock of strength, but at a time reducing the characteristics of the tanks in the area of \u200b\u200bthe defeat of the fragments.

The last thing I would like to say - G.W. Tiger World of Tanks It has extremely uncomfortable corners of the vertical and horizontal tip. The fact that the gun descends down just 2 degrees does not interfere with us, but here the UGN is only 5 degrees in each direction very little, it will have to often coordinate the case and repay.

Advantages and disadvantages

In view of all the above, we can conclude that this German unit has quite a few flaws, but its advantages in the form of fire power are capable of overlapping them, with the right game. To make it easier for you, now we will break all the strengths and weaknesses ART-SAU G.W. Tiger. the points.
Pros:
The largest alfactory at the level;
Large radius of fragments of fragments;
Good margin of safety (compared to other Sau classmates).
Minuses:
Saraine dimensions;
Lack of armor;
Bad mobility;
Long-term reduction;
The longest recharge at the level;
Uncomfortable UVN and UGN.

Equipment for G.W. Tiger.

In choosing and installing additional modules on this machine, we will adhere to the so-called standards. In view of the fact that there are no wide variety for artillery in this issue, G.W. Tiger equipment We put the following:
1. - Everything is simple, improve your rapidity, because art is recharged for a very long time.
2. - Another obvious option, which will make the speed of information at least a little more pleasant.
3. - We have very large dimensions and this module will improve our disguise.

Education crew

As for pumping skills of six crew members, there is nothing particularly difficult here, but it is always necessary to approach this issue. From the right choice largely depends on your success in battle, so that sAU G.W. Tiger peppers Swing in such a sequence:
Commander - ,,,
Powder - ,,,
Driver mechanic - , , , .
Radist - ,,,
Charging - ,,,
Charging - ,,,

Equipment for G.W. Tiger.

Another standard of all the standard is to choose consumables and if you need to save, you can without any particular problems,. However, the most correct option will carry on G.W. Tiger Equipment In the form,, and, and if you spend every fight 20,000 silver, you also do not want, instead of chocolate you can take.

Game Tactics on G.W. Tiger.

As you already know, at our disposal a car having quite a lot of weaknesses. Fortunately for artillery a lack of mobility or weak armor is not such a problem, because ART-SAU G.W. Tiger. Must be away from the battle, and we will not move much to move.

If we talk about how to play on G.W. Tiger World of Tanks, At the very beginning of the battle, you must take the most profitable position from the point of view of comfort and security position and immediately start coming down.

You can aim either on the intended place of positioning the enemy artillery, so that when the outgoing tracers are detected, it was possible to bring competitors from the battle. In other cases tank Art G.W. Tiger Wot. It should aim at the place where enemy medium and heavy tanks presumably went.

Considering our huge fire potential and the fact that G.W. Tiger Arta. It is able to deal with the enemy from one shot, it is necessary to remember the disadvantage in the corners of the horizontal tip. Thus, it is necessary to begin in advance so that as soon as the enemy lit up, make an accurate shot and apply the maximum damage.

Otherwise, everything is extremely simple - do not let anyone from the enemy team, always move, as soon as you make a shot, constantly look for a better place to run fire and try to focus on the most armored or strong opponents, sending them to the hangar. W. sAU G.W. Tiger World of Tanks There is a huge potential, you need to get used to this car and implement it.

Other Designations: Geschützwagen "Tiger" FUR 17CM K72 (SF), FUR 21CM MRS 18/1 (SF) Und 30,5cm GRW SF I-606/9
; 17cm - Gerät 809, 21cm - Gerät 810, 30,5cm - Gerät 817, "Grille"

In the spring of 1942, the notorious German firm Krupp received an order for the design and manufacture of German heavy self-propelled, the chase of which was used from the heavy tank "Tiger 2" (then there was no tank itself, although the running part was already used for other projects of tanks and SAU. Unification, all things ...). Self-propelled GW "Tiger II" planned to be used for remote fire impact on the enemy at a distance of 25-26 kilometers using an airflower or an artillery-tool intelligence specialist. The SAU did not provide for serious armor protection (maximum anti-tax), for melee in the windshield of the case installed the MG-34 machine gun.


Wooden mock at self-propelled

In January 1943, thanks to the titanic efforts of Krupp engineers, a preliminary project of self-propelled was ready, which first received the designation "Geschützwagen" tiger "). Armed with SAU 170-mm gun 17cm Kanone 72, which could fire for a distance of 25.5 km 68-kg projectiles. In parallel with this, the designers led the armament project of this self-propeller 210-mm Gaubita 21cm Morser, which could fire at a distance of up to 17.3 km, 111 kilogram shells. The guns had the maximum angle of vertical tip from 65 degrees. up to -5 degrees. Since the ammunition was very large, besides, only 5 shells could be accommodated inside the case in a wake.

In a rustling of "enthusiasm", German designers proposed to establish the Czech 305-mm Mortira Skoda GRW L / 16 on SAU GW "Tiger II", however, then these projects were not implemented further than sketches.

Trophy technique captured by the Americans, among them SAU GW "Tiger II"

As for the running part of the Sau GW "Tiger II", it almost completely copied the Tiger 2 running tank, but in the process of the design it turned out that the chassis was too short for such a powerful gun, therefore, it was decided to lengthen the suspension on 3 support rinks ( Those, the support rollers located in a checkerboard order + 1 independent skating rink from the back). Chassis self-propelled gun The torsion, individual one was performed. Rear was the guide wheel, the front is the lead.

According to designers and military, SAU GW "Tiger II" should not have joined clams with enemy armored vehicles and infantry, however, for this car, an anti-frequency booking was provided from the sheet homogeneous armor. The housing was collected by welding. On the stern of self-propelled, a combat log was placed. The onboard and headset of the GW "Tiger II" housing had a thickness of the reservation of 60 mm, the bottom was 25 mm, the roof is 40 mm. Engineers from "Krup" deliberately went on a similar reduction in the thickness of the armor (which was unusual for the Germans), this was done in favor of saving nickel and self-propelled masses in general.


The gun installed in the wooden layout of SAU GW "Tiger II"


Wooden Mockup SAU GW "Tiger II"

Presumably, the weight of self-propelled GW "Tiger II" was 60 tons. In the front of the body, there was a 700-strong gasoline engine of Maybach HL230P30, there was also a mechanical type transmission and a mechanic-driver with a radist shooter. The nozzles of the exhaust system were planned to withdraw to the side before combat log. The composition of the self-propelled-artillery installation included eight people of the crew: the commander, the mechanic-driver, the shooter, the radio operator, gunner, and four shell feeders.


American scouts posing in the GW "Tiger II" CAU


Intelligence officer produces dimensional brake measurements

Since the official name of SAU GW "Tiger II" sounded too long (Geschützwagen "Tiger" FUR 17CM K72 (SF), FUR 21CM MRS 18/1 (SF) Und 30,5cm GRW SF I-606/9; 17cm - Gerät 809 , 21cm - gerät 810, 30,5cm - gerät 817, "grille), engineers preferred to call it gerat. In modern literature and some Internet resources, "Grille" AUF PZ.VIB or "Grille Königtiger" is often found, however, this is not true.

German self-propelled artillery installation of the eighth level. It has a monstrous firing power and a large radius of fragments of fragments (due to 210 mm of warmness), as well as huge scattering, long information and low mobility.

Predecessor SAU G.W. Tiger.

Research and pumping

SAU G.W. Tiger (P) is examined at G.W. Panther for 113,600 experience.

  • 21 cm mörser 18/1 - the top gun is easier than stock and does not require replacement chassis
  • Chassis G.W. Tiger (P) VERSTÄRKTEKETTEN - Improves Turning and Dynamics
  • Engine 2 x Porsche TYP 101/1 - Explore as desired, the increase is minimal
  • FUG 12 - must be inherited from G.W. Panther.

Combat efficiency

G.W. Tiger (P) turned out to be quite slow, so unscrew from the Svetlikov like the Chafth will not work. Therefore, it is worth looking for such places on the maps where we will not be lit at the very beginning of the battle.

The only chance to escape from the Svetlyak is to get along the direct vendor ("Vanzot") or to hurt close mad. The weapon is very powerful, but at the same time the monstrous scatter (0.88) and extremely long minimize do not allow us to shoot at rapid goals.

Therefore, it is worth aimed in slow heavy tanks. For Sau, we have unexpectedly good front armor. We have a database from Tiger Porsche, and 100 mm forehead. This means that when you find it, we will be able to repel the pair of enemy shells.

Advantages:

  • the highest one-time damage among SAU of its level;
  • good range;
  • decent frontal booking;
  • a good radius of fragments of fragments from a fragant-fugasal projectile.

Disadvantages:

  • huge dimensions;
  • huge scatter at guns;
  • small angles of horizontal tip;
  • bad mobility;
  • low rate;
  • open cutting.

Crew

  • Combat fraternity will increase the characteristics of the tank.
  • Masking will increase the imperience of the machine.
  • The combination of the eagle eye + radio edge will give an increase to the review of 5%.
  • Combination Smooth turn of the Tower + Smooth move will make it possible to lose less time to reduce when moving and turning the tower.
  • The sixth sense will help determine whether the tank is detected or not.
  • The road off-road king will increase mobility on weak soils.
  • Desperate will increase the DPM in hot fractures.
  • Intuition will help to change the shells faster.
  • Non-contact alert will increase the strength of the wake.
  • Virtuoso will improve maneuverability slightly.
  • The repeater will slightly improve allies' radio.

Equipment

  • The rate will accelerate a little recharge.
  • The camouflage network will increase the imperceptibility of the machine.
  • Strengthened entry actuators will accelerate the mixing of the gun.

Equipment

Equipment Standard - Repair Kit, first aid kit, fire extinguisher, but if necessary, to increase the dynamics, the fire extinguisher can be replaced by a 100-octane gasoline 105-octane gasoline.

MotoPlet.

Main projectiles - fragantic fugasic.

G.. W.. Tiger. - top at level 9

Geschützwagen Tiger (from him. Geschützwagen - Flaws and him. Tiger - Tiger) - Experienced German self-propelled 170-mm Gaubita. The decision to create a heavy SAU artillery support was made in June 1942. Work on the machine was conducted by Krupp. The SAU concept meted the possibility of installing on one base chassis of four different artillery systems: 170 mm Punch 17-CM K.MRS.LAF, 210 mm Gaubitsa 21-CM MRS.18, as well as 305 mm and 420 mm superheavy Skoda mortar (30 , 5-cm gr.w; 40-cm s.gr.w), in connection with which the car received a rather long official name Geschützwagen VI FUER 17-CM K.MRS.LAF (SF), FUER 21-CM MRS.18 / 1 (SF) und 30,5-gr.w (SF) I-606/9. A similar concept was based on the Soviet Heavy SAU SU-14 (1939).

TTH top tank in Game:
common data

Price 3600000 Loans

Strength 500 HP.

Mass / Prev. Weight 59.13 / 64 t

Crew

Commander

Petcher

Driver mechanic

Charging

Charging

Mobility

Engine power 700 hp

Specific power 11.84 hp / t

Max speed 45/10 km / h

Turning 16 ° / s

Booking

(forehead / board / feed) 30/16/16 mm

Armament

A tool 21 cm mörser 18/1

Camcople 15 pcs.

Damage 2000/1550/2000 HP.

Bronverty 105/303/105 mm

Cheating 1.25 min-1

SNING GN 12 ° / C

Speed \u200b\u200bVN 17.5 ° / s

Angles GN -5 ... + 5 °

Angles of VN -2 ... + 48 °

Overview 390 M.

Communication range 710 m

The procedure for studying modules:

After purchase, if possible (in the event that they are open on other tanks), install FUG 12 radio stations and MAYBACH HL 210 P30 and Maybach HL 230 P45 engines. These engines are opened on Tanks VK 3001 (H) and VK 3601 (H).
- In any case, further open the top running G.W. Tiger Verstärkteketten. The running will give the opportunity to establish all the modules and, most importantly, the top gun.
- Next, we put the top gun and begin to feel our art lot.
- If you were originally engaged in the engines, we make our game a little more comfortable, pumping them.
- Well, if there was no radio station, then we take it.
- We go to the finishing straight to G.W. E100

Pluses tank:
+ Monstrous damn
+ Huge Splash
+ Availability of armor-piercing shells

Cons Tank:
- Very long reload
- Very long reduction
- very small angles of horizontal tip
- Bad mobility
- Huge sizes
- Outline Laying Flight Trajectory

Equipment:

On this art, there is nothing new on modules. The rate and reduction is simply not discussed. Of all the rest of the benefit, we can bring only a camouflage network, and take it. So:
- camouflage network
- reinforced vending drives
- Maubic co-caliber rate

Crew pumping:
There is a lot of ambiguous. For example, many believe that it is necessary to download a disguise to art. For this art, as well as the previous and next masking is not priority, for the huge shed do not hide the camouflage. This is determined by the fact that the masking gives a bonus in the form of a coefficient from initial meaningAnd it is regretted with us. Therefore, I suggest such a set: the commander is the sixth sense, the gunner is a smooth turn of the tower, the meadow is a virtuoso, a radio equipment (although the benefits are very doubtful and you can take a disguise), both charging - disguise. Second pep take all crew combat brotherhood. Next, who did not get a disguise gets it. The rest can be taken anything at all, since it is equally useless. In priority, still desperate.

Equipment:

Rem. The kit and first-aid kit are needed and this is not discussed. We are unlikely to burn, so we take gasoline (possibly golden) to add our shed at least any speakers. As an option, instead of gasoline, you can take chocolate.

Tactics:
You should start with the selection of position. It should be occupied taking into account the trajectory of the shell's flight. You must immediately accept the fact that it is not for us to throw it out. We charge more than 40 seconds, so time to occupy the position will be abound.
Next about choosing a goal. The priority is only three. The first - to endure as much points of the strength of opponents, which will be difficult to kill your allies. We are talking About such purposes like Mouse, E-100, top PTs, as well as a number of heavily or especially dangerous purposes. The second priority is to reduce the number of stems in the opponent team. The enemy should be made if the delay will lead to a significant damage from this purpose, as well as if you see that there is no more goal. The third priority is the goals for which the full (or close to full) damage will be guaranteed. Here we will take WT AUF E100, WT AUF. PZ.4, as well as all the goals that stand to us on the board, and what is even better - feed.
Remember that the peberedian is more than 40 seconds, which means it is necessary to work on each shot. We periodically wave and with complete information, so we cannot make themselves without fully information. Trying to catch the Svetle in motion - the case is quite hopeless with our characteristics, I do not recommend this (at least sometimes it is necessary to do it).
We minimize it for a very long time, which means we can not afford often to recharge. At the same time, you need to know the maps and the likely places of the appearance of the enemy. Complete to such places is worth in advance. The Council is actual for most SAU (for those that without a spinning tower) - fix the chassis (default button X), because the output of the horizontal pressing angles are fraught with loss information, and if you are going on, you will miss the opportunity for a shot. This is especially true for GW due to very small UGN and long information.
To top it off, I post a video in which I get the "Master" grade sign for 5 shots on this machine:

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