MOV VET AND COLD. Dampness and cold - atmosphere and environment - fashion and plugins for TES V: Skyrim. Strong wind, storm

The mod is intended for the settings of a variety of options for the player's behavior and actors during the rain, snow, in the cold regions. Gives people and animals visual effects for greater realism.

Dampness
Splashes and drops:
- When leaving the water or in the rain and, after driving, water splashes flies with you. This option depends on how dressed up to how to get into the way. When leaving the water, you can hear the sound of the runoff.
- The splashes stop at the roof (under the bridge, visor, etc.)
Impairment in the rain
- Rain drops can be drained in the face, falling into the eyes, periodically worsened visibility.
Home
- Residents of villages and cities are departed at home when it rains. Outside, only workers, argonian and beggars remain. If the actor rain caught far from home, he goes to the tavern.
Hoods
- If SKSE 1.6.5+ is enabled all the actors-NPC, excluding argonian and beggars, caught a hood in the rain if his slot is not busy. After the rain, they will not remove it immediately, and each at one time within a few minutes.
Umbrellas
- With some chance, residents are used in the rain umbrellas. Umbrellas can occasionally detect in the chests at home among actors.
Roofs
- From the rain and storms you can hide under the canopy. Disable blinding effect.
Wet feet
- After entering the rain or in the water for 10 seconds, you hear squid at steps

Breathing and par
- In cold places and regions, steam goes, as usual in winter. And in some places, such as tundra and swamps, couples from breathing visible at night when it becomes colder.
- The beasts also breathe with a pair cloud, but somewhat different forms. The breath of the nose differs on the interval from the breath of the mouth, which occurs when people talk or shout in battle.
- couples from breathing also goes in animals, giants and other creatures that breathe. - Check your breath after entering the cave or another place - if there are steam, it is unlikely that people live here.
- Disabled when someone is dead or swimming
- Hostile vampires and generally undead do not have a couple from breathing, Falmers have. Endless vampires have couples from breathing.
- from the body after swimming in the ice water is coming par

Strong wind, storm
Strong wind
- If you got into a blizzard, that is, snowy weather with the wind faster 0.5 units, and you, and NPC get a fine to the speed of movement 15%
- The wind sound is reinforced during the snow storm and in the mountains
Snow blinding
- The blizzard prevents you from watching and periodically flashes your eyes. Go, dropping in mind, just follow the not to crash. (Default disabled for the player)
- NPC blizzard interferes with watch and aim.
Snow
- After a blizzard or swimming in ice water, you are covered with snow and run.
- In the cold regions, the corpses are covered in the hell.
Home
- Residents of villages and cities in a snowy storm are departed home, and if they live far away in the tavern. Guardians and beggars remain on the streets.
Warm clothing
- If SKSE 1.6.5+ is installed and works, in the cold regions, residents, with the exception of beggars, dress fur hoods and mittens if their slots are free. Norde, because of its stability to cold, can wear their warm things only at night. Supported mod with warm rates of Winter COMING - if it is active, that is, the chance that the actors will wear raincoats from it

Solsty, ash storms
Dampness and cold
Cold regions of Saltheim are determined by the mod dampness and cold and use all its options for cold regions.
Ash storm
There are three types of weather in Solstima. The action of the storm in a crow rock, protected by the walls, and outside the city. Accordingly, the effects are minimized in the city.
Protection against ash
Solsthem residents appear special handkerchiefs on the face and even glasses that they wear with the ashes of the bora, if the slots are not busy for them. After the scarlet storms are not immediately removed immediately, but for several minutes randomly in turn.
The same companions do the same. To disable the selected companions this option, prepare ash berries in the bowler and put them in the inventory.
Shawls and glasses use slot 44.
Dust
After and during the storm, you will choose dusty. This effect will be held by itself, or if you get under the rain, or bother. The rain will wash the dust if the effects of blinding or splashing in fashion dampness and cold are included.
Temaful eyes
If you do not lower the face during the asholes of the storm and do not close it with glasses or helmet, your eyes will start to get out.

Satellites
The special menu includes options for satellites - putting on hoods and warm things. Now you can cook in the bowler special berries of the cold and the berries of the damp, which will turn off all the settings for the satellite, which lie in the inventory. If you have several satellites, it will allow you to leave the settings for some and disable for others. Requires snow berries.

Setup and compatibility
Optional: SKSE 1.6.5+
SKSE is required for the functioning of equipment and setting the mod through the ICM.

Optional: SkyUI 3.0+
The mod can be configured through the IMM menu.

Optional: dampness and cold - ash

Optional: Campfire - COMPLETE CAMPING SYSTEM
Additional backpacks can be equipped with NPCs as part of the equipment for survival.

Optional: Winter IS COMING - CLOAKS
If one of the main plug-ins is installed, then NPC is equipped with additional fur raincoats, as part of seemaining and cold.

Optional: INEED - FOOD WATER AND SLEEP
Spice of food and melting of snow slow down when cold. Wandering NPCs can have a bururi with them as part of the equipment for survival.

Optional: Cloaks of Skyrim
If one of the main plug-ins is installed, the NPC is equipped with additional linen / raw raincoats, as a part of the rain-protecting equipment.

If frostfall 2.0+ is installed, the option of droplets and splashes from damp and cold will be disabled.
If GET Snowy is installed, then the snow effect from damp and cold will be disconnected.
If Convenient Horses is installed, then the horses of your companions will not create splashes and they will not have breathing if you do not use the SETGHOST 0 console command on each of them.
The mod adds effects dynamically, therefore should work with any NPC in any location (DLC, new lands, new settlements, etc.) excluding cold functions. Although the functions of the cold are added automatically, however, modes or DLCs with new regions or creatures may require manual intervention.
Cold Effects Added for Dawnguard, DragonBorn (Wet and Cold - Ashes required) and for creating and locations from Wyrmstooth.

Installing Fashion
Automatic:
Use the Nexus Mod Manager or a similar program to automatically install the Fashion.

Manual installation:
1. Place files from the Core archive to the Skyrim folder (located at: Your Disc: \\ Steam \\ Steamapps \\ COMMON \\ SKYRIM) and confirm the file replacement (if necessary).
2. In the launcher of the game, go to "Files" (Data Files) and activate the desired plugins.

In the folder "10 ashes"
Supplement WtandCold - Ashes for DragonBorn, adding cold effects and ash in salts.

In the folder "High Res Fur Cloaks"
By default, the resolution of the texture of fur raincoats of the wanderer 1024x1024. This option increases the resolution up to 2048x2048.

In the "Multi-Monitor Drips Texture" folder
Users of several monitors simultaneously receive a fuzzy wetting picture. These textures must compensate for defects.

In the folder "22 Moded Children Hat Meshes"
If you have modified XVision Children, fur hoods and festive hats in this pack adapt to its head models.

About add-ons:
. Mod no longer part of dampness and cold, now it is a separate modification, new version You can find on the appropriate page.

What's new in version 2.02 ()

  • Fixed a problem with standard AI welcome packages, which could pour into broken quests.
  • Fixed a problem when NPC could wear fur hoods, even when the head of the head of the head was busy.
  • Fixed the problem when the effect of raw legs could hang on the player after swimming indoors. Turning off the Fashion, exit from the menu, reconnect solved this problem.

This mod is a new gameplay introduction into the game, such as wetting from the rain, to blind from the rain drops when in the eye (blur), freezing during cold weather, blinding with snowy storms, during the rain all the characters will hide in shelter or who On the street, they will automatically wear hoods and hats.

Update: 2.02
- Fixed problem with greetings, AI packets did not function properly, it could lead to a breakdown of quests
- Fixed a problem when NPC with a busy head slot, they still have been sometimes forced to be equipped with fur hoods
- Fixed the problem when when the "raw legs" option is enabled, the effect after bathing could hang on the player and work in the rooms. Disable the mode, output from the MSM menu, re-enable this option should also fix this bug

Update: 2.01
- Addon "Wet and Cold - Ashes" now does not go like a separate mod, this addon is now included in the overall archive of this fashion "Wet and Cold" as an optional module (it is also possible to install DragonBorn for those who have DRAGONBORN)
- Warning: Before installing a new version of V2.0 +, you need to save without any installed previous version (highly recommended) or make a clean installation (remove the WtaCold.esp / .bsa from the DATA folder in the game, save and then reinstall) to mod functioned properly. Make sure you have only one version of Wet and Cold
- WARNING: The new version of Wet and Cold v2.0 + requires an ASHES V2.0 + addon to function properly. Delete the WTANDCOLD file - ashes.esp / .bsa from the Data folder in the game and make sure you have only one Addon ASHES

- All new items now have the right models and have been adapted to avoid clipping (cutting textures) if necessary
- Added several color variations for a large leather backpack as part of survival equipment
- Redone fur hoods in HD as part of a cold gear
- Children now have access to three different types of fur hoods
- Fixed a bug in which linen rains were not added to Level lists if this option is enabled.
- Fixed a bug when the rain rains did not undergo check before applying (equipped)
- MOD was mainly rebuilt for the use of resource-saving technologies.
- Cloak spell used to distribute all these effects related to NPC, has been replaced with a quest and Alias \u200b\u200bsystem that allows you to better control the number and type of NPC affected by this mod, thereby reducing resource consumption
- In order to simplify the Fashion, the following functions were removed: determination of the heat source, steam effect, snowshoes and umbrellas
- Added new rain rains, fur raincoats and fur hoods created specifically for Wet and Cold by the author of Volvaga0. Fur hoods in HD format removed
- Added option to add equipment for Level lists. There is a chance that you can meet the items that will be distributed in the common goods of merchants and inside houses in containers
- added summer mode that disables all colds
- Slots that are used for face no longer use diamers slot and instead is used slot 44. You can also wear in the cold
- The hoods of the monks were made by player and now you can see on the NPC RNU in rainy weather
- Alternative fur hoods of the magician were made by playerly and now you can see NPC in cold weather
- Some backpacks are removed. Wt and Cold will now spread backpacks from the Campfire fashion if Campfire is installed
- All storms were moved below on the body
- Option "Go home": no longer "bug" and make NPC sit at home for an indefinite period. NPC also now have an optional dialogue to tell them "Go home"
- Brightness from snow effects is reduced
- Cloaks now have an inspection before consideration
- Added support for EXTENSIBLE FOLLOWER FRAMEWORK (EFF)
- mod "Holidays" no longer requires a mandatory installation of WET and COLD and is now as an independent mod
- Added support for items of raincoats from mods Winter IS COMING and CLOAKS OF SKYRIM
- Many other small changes and corrections have been done.

Settings Fashion via Skyui game menu
Drops:
- Water drips from the dynamic part of the body during the rain and after bathing. The amount of water that flows after bathing depends on the armor you or not.
- Pleasant sound effects of water after bathing.
- Drops will stop if you are screwed from rain under bridges, eaves, roofs, etc.

Raindrops:
- If you look up during the rain, you will get almost immediately a sharp dimming - this is the effect of blinking when the drops fall into the eyes.

Come back home:
- Some NPS during the rain will go home. Working NPS will remain in their places. Children will run away from the rain. Argonian and beggars will remain outside. NPS, not living nearby, will go to the tavern.

Rain Hood:
- If you have SKSE version 1.06.16 and above, then all NPS, with the exception of argonian and beggars, will determine the hoods during the rain, if they have a free slot for this. After the rain, they will not immediately shoot them, but only a couple of minutes later.

Cold breathing:
- The closer you are in the cold region, the stronger will be seen evaporation from the exhalation.
- Breathing is also supported by animals from both the mouth and from the nose. During the conversation with the NPS, evaporation will be seen.
- Breathing is adapted for each type of creatures. Creatures are currently supported: giants, horses, dogs, wolves, bears, savages, Falmers, Werewolves and trolls.
- Check your breath after entering the unknown dungeon in the cold region - this is a hint of what lies ahead. If it is cold enough and breathing is visible well, it means it is unlikely that the NPS dwells further.

Strong winds:
- If you hit the blizzard (weather classification: snow and wind speed\u003e 0.5), then all nearby NPS will be reduced by 15%.
- The soundtrack of blizzards was strengthened in the vicinity and mountainous areas.

Blur in blizzards:
- Snow will periodically blind gaze, i.e. Some blurring will be visible - it gives realism, because In the blizzard it is hard to move hard.
- NPS is difficult to detect goals during a blizzard, i.e. The enemy ahead will not be so easy to notice you, unlike the usual setting.

Come back home:
- Most NPS, except the guards and beggars will return to their homes during a blizzard. If the NPS does not live nearby, he will go to the tavern.

Fur hood:
- If you have installed SKSE 1.06.16 and higher, then all NPSs other than beggars will be equipped with fur hoods and gloves in cold regions, if their slots are free.

Companions:
- Supports automatic hoods from rain and snowstorming for companions.

Fashion opportunities at rain:
- Water is dynamically dripping from the body during the rain and after swimming.
- the volume of water that drips after bathing depends on what armor you hope or you are naked
- Soft water drips with sound effects after bathing.
- Drops will stop drip, if you are under cover (bridges, eaves, roofs, etc.)
- Rain drops will dazzle you periodically if you look up.
- Civil NPCs will return to their homes as soon as the rain begins. Adults will walk faster.
- Argonian, beggars and working class NPC will remain outdoors. If NPC does not live nearby, he / she will go to the hotel.
- All NPC, except for argonian and beggars will be equipped with hoods, during the rain, if they are equipped with hoods
- after the cessation of rain, they will remove them immediately

Fashion capabilities in cold weather:
- You will explore the visible couples in the cold regions and also such an effect will have other characters.
- Couples from the nose will appear during the inhalation during the conversation (NPC only), running or struggle.
- Frosty steam is currently supported for: giants, horses, dogs and wolves.
- Check the breath after entering the unknown dungeon. If you see your breath, it is unlikely that NPC live there ...

Fashion capabilities with strong wind:
- If you fell into the PURGU (Weather classification: snow and wind speed\u003e 0.5) You and all the nearest NPC will receive a 15% slowdown in the speed of movement.
- The wind sound has been increased, in a blizzard and in mountainous areas.
- Snow blinds periodically during a snowy storm. Faces down or learn to the wall to avoid. This function is disabled by default for the player.
- The blinded NPC will be difficult to detect the goal.
- Most civilian NPCs, except guards, and beggars will return to their homes during a snowy storm. If NPC does not live nearby, he / she will go to the hotel.
- All NPCs, except for beggars will wear fur hoods and gloves in cold regions, if included in the settings. For coldness to cold, Nordes will be insulated only at night

Things from other mods:
- NPC will be equipped with backpacks depending on the region
- With the installed FROSTFALL fashion - a month of frost NPC can be equipped with things from it
- With the installed fashion Cloaks of Skyrim - Skyrime (summer) raincoats, in rainy weather NPCs can wear raincoats from this fashion
- With the Winter Is Coming fashion installed - Cloaks - Winter raincoats, in cold weather NPCs can wear raincoats from this fashion

Solution of problems:
- If you have problems with FPC, scenes / quests due to the NPC departure option in bad weather, wait for the end of the rain and storms or simply disconnect this option in the settings temporarily or com
- If for some reason the NPS has merged with a hood or gloves and does not want to remove it, open the console, click on it and type resurrect. It will reboot the Persian and it will be dressed in its usual things.

Compatibility:
- The mod should work with any NPC in any location and DLC
- Holidays
-
-
-
-
- Wyrmstooth
- Falskaar.
-
- - Winter IS COMING - CLOAKS
- - Cloaks of Skyrim
-
- - With the simultaneous use of this mode, the snow effects will be automatically disabled and effects from fashion Get Snowy will be used.
- Unofficial Skyrim Patch, Unofficial Dawnguard Patch, Unofficial Hearthfire Patch
- 2.0 and higher - while using this mode simultaneously, drip effects will be automatically disabled and effects from Fode FrostFall will be used.

Requirements:
Skyrim Le 1.9.32.0.8.
1.07.03
and higher

Addon "Ashes - Dust:
- Provides moisture and cold with DragonBorn support and adds various ash effects that use scripts from the main Wet and Cold
- Wetting and freezing now recognizes the cold regions of Solstyim. Northern half of the salt is considered cold 24/7. In the southern half it becomes cold at night.
- Ash Weather: Three types of ashes were added to the salts. They occur in a crow rock, and ash thunderstorms occur more often from the cliffs because of the walls that were built to minimize the effects of ash storms.
- Protection against ash: All NPC will be equipped with facial masks and sometimes be equipped with glasses during the ashes of the storm if the game slots are not busy
- After a storm ashole, all NPC will begin to remove their protection. They will be removed at random moments of time, within a few minutes
- Dusty effects during storms will act on your clothes and body leaving sand and you will look dusty
- The effect will be removed within 60 seconds in the room / or after stopping the storm or if you get marine in the rain or in the river
- The effect of drip or rain blindness must be enabled in the settings of the main fashion WET and COLD
- Tears in the eyes: Your eyes will get drunk during the ashes of the storm if you do not hold the face down. Equipment with glasses of this fashion will make you invulnerable, blindness effects are also included in the main fashion Wet and Cold.

Fashion holidays ":
- In the world of Skyrima, holidays will be held, which are celebrated every month, the residents of Skyrim will walk and having fun

What in the archive:
- 00 Core - main mod (required to install)
- 10 Ashes - an optional addon for DLC DragonBorn, expands the effects in the salt and adds various types of ashes and related consequences
- 20 High RES FUR CLOAKS - 2048 textures for a raincoat (default mostly mod texture 1024)
- 21 Multi-Monitor Drips Texture - for multi monitors, for example 3 monitors (for adjusting raindrops)
- 22 Moded Children Hat Meshes - Mesh hoods for compatibility with any mod on changing children, for example, Xvision Children, RS Children Overhaul and so on

Installation: (Installation via NMM / MO Managers are supported)
Place files from 00 Core - the main mod in the DATA folder in the game, confirm the configuration of the files and plug in the launcher
If you have a DLC DRAGONBORN and want to expand the effects in the salt, then install this addon
If you want to improve the quality of textures of a raincoat, then install the optional option "10 High Res Fur Cloaks" which increases texture with 1024x1024 to 2048x2048
If you have 3 monitors installed (multi), set the optional option 11 Multi-Monitor Drips Texture
If you have the XVision Children mod set, set the optional option with the replacement of all files.

How to update the mod:
- Important: Save indoors before updating from any version of the Fashion (strongly recommended). It also applies to any addons like "wetting and freezing-ashes" for DLC DragonBorn
- WARNING: Before installing from previous versions to 2.0 to new versions of V2.0 and above, it is required to save without any installed previous version (highly recommended) or make a clean installation (remove WtandCold.esp / .bsa from the DATA folder in the game, Save and then reinstall) so that mod functions properly. Make sure you have only one version of Wet and Cold
- When updates from versions 2.0 and above, this mod is automatically updated with each new edition. When updating (manual or via mod managers), simply delete the previous version and install the new version.
- Warning: Holidays mod was completely recycled and goes like a completely autonomous mod. WET AND COLD V2.0 and above no longer supports Wet and Cold modes - Holidays. Please delete Wet and Cold - Holidays and install a new version of Holidays.
- Fast Movement on the map, after the update is recommended, in order for the scripts to be prescribed in the game

Removal:
Make clean storage indoor with disabled effects and settings in MCM, and then delete all installed files

Modification Improve the gameplay by adding new opportunities such as wetting, freezing in cold weather, the injection of water in the eyes (blur effect), blinding in the snow storms. Also, when it is raining everything in the district will hide in shelter or wear hoods and hats.

Features:

  • Drops: Moisture runs on the player during the rain and after swimming.
  • Wet feet: The sound of a light burst and spray after each step during the rain or after swimming.
  • Dazzling rain: Rain drops will periodically blind you when you raise your head.
  • Breath: Breathing is strongly noticeable in cold regions (snow-covered and coastal areas) and slightly less noticeable breathing in the regions of the tundra / swamps at night. Breathing with a nose is repeated in the established intervals, and the breath of the mouth is noticeable only during the conversation (only NPC), running, sprint or battle. Creatures supported on this moment: giants, horses, dogs, husky, wolves, bears, sabersubes, waswolves / bears, Falmers, trolls, dragons, cows, goddes, laurkers, wildlife and ricling. Breath will not appear if the vampire player.
  • Save Speed: The snow will accumulate in hair and armor during the snowfall. This effect also appears after complete immersion in the water in the cold regions.
  • Strong winds: If you get into a blizzard, you and the nearest NPC reduce the speed by 15% in the open place. The sound of snow was also increased during a snowstorm and in the mountainous regions.
  • Miscellaneling: The default is turned off for the player. Snow periodically will dazzle you during a blizzard. Keep your face lowered or move under the cover to avoid it. The blinded NPC will be harder to find goals.

Their Elder scrolls. V: Skyrim - damp and cold



Platform game: TES V: Skyrim Legendary. Edition.

Name: WET AND COLD.

Russian name: Dampness and cold

Actual version: 2.02​

Fashion language: Russian

The size: 41.3 MB

Description


Modification adds various consequences of moisture effects to Skyrim on your character. For example, the wetting of its ammunition, the blurness of view from entering the eyes of water droplets, rapid cooling at low temperatures and high humidity ambient and so on. The means of protection against these manifestations of bad weather are no different from reality: the characters will wear warm clothes, cover their heads with hoods or hide from bad weather in the premises.


Setting Fashion.

Drops

  • Water drips from a dynamic part of the body during the rain and after bathing. The amount of water that flows after bathing depends on the armor you or not.
  • Pleasant sound effects of water after bathing.
  • Drops will stop if you are screwed from rain under bridges, eaves, roofs, etc.

Rain

  • If you look up during the rain, then you will get a sharp dimming almost immediately - this is the effect of blinking when the drops fall into the eyes.

Come back home

  • Some NPCs during the rain will go home. Working NPS will remain in their places. Children will run away from the rain. Argonian and beggars will remain outside. NPC, not living nearby, will go to the tavern.

Hood

  • If you have SKSE 1.06.16 and above, then all NPC, with the exception of argonian and beggars, will determine the hoods during the rain if they have a free slot for this. After the rain, they will not immediately shoot them, but only a couple of minutes later.

Cold breathing

  • The closer you are in a cold region, the stronger will be seen evaporation from exhalation.
  • Breathing is also supported by animals from both the mouth and from the nose. During the conversation with NPC, evaporation will be seen.
  • Breathing is adapted for each type of creatures. Creatures are currently supported: giants, horses, dogs, wolves, bears, savages, Falmers, Werewolves and trolls.
  • Check out your breath after entering the unknown dungeon in the cold region - this is a hint of what lies ahead. If cold enough and breathing is visible well, it means it is unlikely that the NPC live further.

Strong winds

  • If you hit the blizzard (weather classification: snow and wind speed\u003e 0.5), then all nearby NPC movement speed will be reduced by 15%.
  • The soundtrack of snowstorm was strengthened in the surroundings and mountainous areas.

Blur in Misley

  • Snow will periodically blind eyes, i.e. Some blurring will be visible - it gives realism, because In the blizzard it is hard to move hard.
  • NPC is more difficult to detect goals during a blizzard, i.e. The enemy ahead will not be so easy to notice you, unlike the usual setting.

Come back home

  • Most NPCs, except guards and beggars, will return to their homes during a blizzard. If NPC does not live nearby, he will go to the tavern.

Fur hood

  • If you have SKSE 1.06.16 and higher, then all NPCs are except for beggars, they will be equipped with fur hoods and gloves in the cold regions if their slots are free.

Companions

  • Support for companions support automatic hooding from rain and snowstorms.

Rain opportunities

  • Water dynamically dripped from the body during the rain and after bathing.
  • The volume of water that drips after bathing depends on what armor you want or naked.
  • Soft water drips with sound effects after bathing.
  • Drops will stop drip, if you are under cover (bridges, cornices, roofs, etc.).
  • Rain drops will dazzle you periodically if you look up.
  • Civil NPCs will return to their homes as soon as the rain begins. Adults will walk faster.
  • Argonian, poor and working class NPC will remain outdoors. If NPC does not live nearby, he / she will go to the hotel.
  • All NPC, besides argonian and beggars, will be equipped with hoods, during rain if they are equipped with hoods.
  • After the cessation of the rain, they will be removed immediately.

Cold weather opportunities

  • You will explore the visible pairs in the cold regions and also such an effect will be among other characters.
  • Couples from the nose will appear during the inhalation during the conversation (NPC only), running or struggle.
  • Frosty couples are currently supported for: giants, horses, dogs and wolves.
  • Check your breath after entering an unknown dungeon. If you see your breath, it is unlikely that NPC live there.

Opportunities with strong wind

  • If you got into the Purga (weather classification: snow and wind speed\u003e 0.5) You and all the nearest NPC will receive a 15% slowdown in the speed of movement.
  • Wind sound has been increased, in a blizzard and in mountainous areas.
  • Snow blinds periodically during a snowy storm. Lower the face down or hurt to the wall to avoid. This feature is disabled by default for the player.
  • The blinded NPC will be difficult to detect the goal.
  • Most civilian NPCs, except guards, and beggars will return to their homes during a snowy storm. If NPC does not live nearby, he / she will go to the hotel.
  • All NPC, except for beggars, will wear fur hoods and gloves in cold regions, if included in the settings. Due to the resistance to cold, Nordes will be insulated only for the night.

Things from other mods

  • NPC will be equipped with backpacks depending on the region.
  • With the FROSTFALL fashion installed - the NPC frost month can be equipped with things from it.
  • With the installed fashion Cloaks of Skyrim - raincoats in Skyrima (summer), NPC can wear rainy weather from this fashion.
  • When the Winter Is Coming fashion is installed - Cloaks - winter raincoats, in cold weather, NPC can wear raincoats from this fashion.

Possible problems

  • If you have problems with FPC, scenes / quests because of the NPC departure option home in bad weather, wait for the end of the rain and storms or simply disable this option in the settings temporarily or coming.
  • If for some reason the NPPs agrees with a hood or gloves and does not want to shoot it, open the console, click on it and type resurrect. It will restart the Persian and it will be dressed in its usual things.

Requirements:

  • Game version 1.9.32.0.8 and above
  • SKSE 1.06.16 and above
  • Skyui 4.1 and above

Compatibility:

  • The mod should work with any NPC in any location and DLC;
  • Holidays - holidays;
  • ineed - Food Water and Sleep - Needs - Food, Water and Sleep;
  • Immersive First Person View "- an immersion view from the 1st person;
  • Xvision Children - reconstruction of children;
  • The project of seasons - Summer and Winter - Seasons of Skyrim Project - Summer and Winter;
  • Snake Tooth Wyrmstooth;
  • Falskaar;
  • V.O.D.A \\ W.A.T.E.R;
  • Winter raincoats - Winter IS COMING - CLOAKS;
  • Skyrima summer raincoats - Cloaks of;
  • Climate Tamriel- Project Reality - Climates of;
  • GET SNOWY - while using this mode simultaneously, snow effects will be automatically disabled and effects from the GET Snowy mode will be used;
  • Skyrim Patch, Unofficial Dawnguard Patch, Unofficial Hearthfire Patch;
  • FrostFall 2.0 and above - while using this mode simultaneously, drip effects will be automatically disabled and effects from FROSTFALL mode will be used.

Addon "Ashes - Dust:

  • Provides moisture and cold with DragonBorn support and adds various ash effects that use scripts from the main Wet and Cold.
  • Wetting and freezing now recognizes Cold Sollama regions. Northern half of the salt is considered cold 24/7. In the southern half it becomes cold at night.
  • Ash Weather: Three types of ashes were added to the salts. They occur in a crow cliff, and ash thunderstorms occur more often outside the crow from the walls that were built to minimize the effects of ash storms.
  • Protection against ash: All NPC will be equipped with facial masks and sometimes be equipped with glasses during the ashes of the storm if the gaming slots are not occupied.
  • After a storm asholina, all NPC will start to remove their protection. They will be removed at random moments of time for a few minutes.
  • Dusty effects during the storm will act on your clothes and the body leaving the sand and you will look dusty.
  • The effect will be removed within 60 seconds of stay in the room / or after stopping the storm or if you get hung in the rain or in the river.
  • The effect of drip or rain blindness must be enabled in the settings of the main fashion WET and COLD.
  • Tears in the eyes: Your eyes will leave during the ashes of the storm if you do not hold the face down. Equipment with glasses of this fashion will make you invulnerable, blindness effects are also included in the main fashion Wet and Cold.

Mod "Holidays - Holidays":

  • In the world, Skyrim will be held holidays, which are celebrated every month, the residents of Skyrim will walk and have fun.

Archive

  • 00 Core is the main mod (required to be installed).
  • 10 Ashes - an optional addon for DLC DragonBorn, expands the effects in the salt and adds various types of ashes and related consequences.
  • 20 HIGH RES FUR CLOAKS - 2048 Textures for a raincoat (by default mostly texture mods 1024).
  • 21 Multi-Monitor Drips Texture - for multi monitors, such as 3 monitors (for adjusting raindrops).
  • 22 ModDed Children Hat Meshes - Mesh hoods for compatibility with any mod on changing children, such as Xvision Children, RS Children Overhaul and so on.

Installation:
Through mod managers or manually.

  1. Place the files from 00 Core - the main mod in the DATA folder in the game, confirm the confluence of the files and plug in the launcher.
  2. If you have a DLC DRAGONBORN and want to expand the effects in the salt, then install this addon.
  3. If you want to improve the quality of the texture of a raincoat, then install the optional option "10 High Res Fur Cloaks" which increases textures from 1024x1024 to 2048x2048.
  4. If you have 3 monitors installed (multi), set the optional option 11 Multi-Monitor Drips Texture.
  5. If you have a mod "XVision Children - reconstruction of children", set the optional option with the replacement of all files.

Update:

  • IMPORTANT: Save indoors before updating from any version of the Fashion (strongly recommended). It also applies to any addons like "wetting and freezing-ashes" for DLC DragonBorn.
  • Warning: Before installing from previous versions to 2.0 to new versions of V2.0 and higher, you need to save without any installed previous version (highly recommended) or make a clean installation (remove the WtandCold.eSp / .bsa from the DATA folder in the game, save And then reinstall) so that the mod function properly. Make sure you have only one version of Wet and Cold.
  • When updates from versions 2.0 and above, this mod is automatically updated with each new edition. When updating (manual or via mod managers), simply delete the previous version and install the new version.
  • Warning: Holidays mod has been completely recycled and goes like a completely autonomous mod. WET AND COLD V2.0 and above no longer supports Wet and Cold modes - Holidays. Please delete Wet And Cold - Holidays and install the new version of Holidays.
  • Fast Movement on the map, after the update it is recommended that the scripts are prescribed in the game.

Removal:

  • Make a clean storage room with disabled effects and settings in MCM, and then delete all installed files.

Dampness
Splashes and drops:
- When leaving the water or in the rain and, after driving, water splashes flies with you. This option depends on how dressed up to how to get into the way. When leaving the water, you can hear the sound of the runoff.
- The splashes stop at the roof (under the bridge, visor, etc.)
Impairment in the rain
- Rain drops can be drained in the face, falling into the eyes, periodically worsened visibility.
Home
- Residents of villages and cities are departed at home when it rains. Outside, only workers, argonian and beggars remain. If the actor rain caught far from home, he goes to the tavern.
Hoods
- If SKSE 1.6.5+ is enabled all the actors-NPC, excluding argonian and beggars, caught a hood in the rain if his slot is not busy. After the rain, they will not remove it immediately, and each at one time within a few minutes.

Breath
- In cold places and regions, steam goes, as usual in winter. And in some places, such as tundra and swamps, couples from breathing visible at night when it becomes colder.
- The beasts also breathe with a pair cloud, but somewhat different forms. The breath of the nose differs on the interval from the breath of the mouth, which occurs when people talk or shout in battle.
- couples from breathing also goes in animals, giants and other creatures that breathe. - Check your breath after entering the cave or another place - if there are steam, it is unlikely that people live here.

Strong wind, storm
Strong wind
- If you hit the blizzard, that is, snowy weather with the wind faster 0.5 units, and you and NPC are olocculate a fine to the speed of movement 15%
- The wind sound is reinforced during the snow storm and in the mountains
Snow blinding
- The blizzard prevents you from watching and periodically flashes your eyes. Go, dropping in mind, just follow the not to crash. (Default disabled for the player)
- NPC blizzard interferes with watch and aim.
Home
- Residents of villages and cities in a snowy storm are departed home, and if they live far away in the tavern. Guardians and beggars remain on the streets.
Warm clothing
- If SKSE 1.6.5+ is installed and works, in the cold regions, residents, with the exception of beggars, dress fur hoods and mittens if their slots are free. Norde, because of its stability to cold, can wear their warm things only at night.

Setup and compatibility
Your inventory will have ice setting. Use it to enable and disable options. You can also use it to restart the scripts if the mod works incorrectly.
Incompatible with fashion Get Wet
If frostfall is installed, the option of drops and splashes should be included only in one of the mods!
Fashion changing children can, combined, lead to the fact that children will be lys or stop running from rain home (including killed children).
The mod, adding citizens, should ask them a house or other inner location, otherwise they will remain outside in the rain and storm.
The mod, adding potential companions, should add them to the CurrentFollowerFAction or PlayerbedownSerShip fraction so that their behavior is not affected.
Weather modes that do not have wind options at a speed of more than 0.5 will not be determined. Buri options will not work.
Conflict with mods affecting audio records AMRRWINDMOUNTAINGUSTA and B
All options apply enough flexibly and must work with all NPC and regions, including new settlements, DLC and TP. However, fashion with new creatures or regions with their weather should be manually adjusted.
A pair of breathing is supported by Dawnguard locations. Possible support for DragonBorn.

Recommended mods
FrostFall - Hypothermia Camping Survival
- Dampness and cold perfectly complements this mod, adding charms to the survival.
Open Faced Guard Helmets
- It is useful if there are ugly artifacts with breathing in the beings wearing helmets.
Get Snowy
- The mod adds the effect of snowlessness after a storm. Perfectly combined with a ferry from breathing.
Brawl Bugs Patch.
- Part of the feature of this fashion has already been added here, can help if other problems arise.
Unofficial Skyrim Patch, Unofficial Dawnguard Patch, Unofficial Hearthfire Patch
- CEO of bugs, improving all aspects of the game, for better work and stability

Possible bugs
- If you have problems with FPC, scenes / quests because of the NPC care option home in bad weather, wait for the end of the rain and storm, or simply disconnect this option in the settings temporarily or coming.
- If for some reason the NPS has grown with a hood or gloves and does not want to remove it, unplug the console, click on it and type ResurRect. It will reboot the poor man and it will be dressed in its usual things.
- If you see the scripts errors, most likely you did not connect anything somewhere. If they are not repeated, hanging your system, then everything is in order.

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